Now that XP gains have all shifted to roster building, is it maybe time to extend bonus heroes into the 2* level? Allowing players to gain covers at faster rates at this level would help farms turnover more efficiently and keep XP flowing and for those with more limited roster slots available would allow more targeted farming.
Thoughts?
2* Bonus Heroes
Yes please - I’m all about ratcheting up that farm!
No thanks - this would speed up XP gain too much
Don’t care either way - my 2* farm is already fast enough
2* BHs would just further dilute the BHs and make it less likely you ever get 3* and 4* BHs from heroics… Big no thanks.
Remove the XP gain from all dups.
Add ISO into other modes to compensate.
If they want SR to be reflective of roster strength (which they said they do and I’ve always felt it should be) then dups don’t add to roster strength and dilute the values. Take them out.
I would be in favour. There were times that a 2* had to sit on the wine for 2 weeks as I was missing a cover in one color to champ. I would like that.
Also @Dormammu - it’s not how BH work. Your token is pulled - it’s 2-3-4 start one (say it’s a heroic). When that is determined the RNGesus checks if you get a bonus hero on top of it. In the current system he only checks if your pull is 3 or 4*.
The wording wasn’t intended to be loaded, apologies if it comes across as such.
Edited to add: Right I see where you are coming from now on the wording and that does sound sarcastic but in fact that was completely unintentional. I used the speed up XP gain too much thought in connection with comments from Brigby’s thread where it had been posited that players were gaining XP levels in adavance of roster strength and that this could be detrimental to them.
I’ve seen this argument before and I’m not sure I follow. The idea that farming doesn’t improve rosters seems strange as you can obtain iso and covers from doing so that you apply to improve your roster. Or is there another reason I am missing?
I’d rather they let you buy a 2* cover for a pittance of cp. And give the lightning rounds their old 2* drop rate as suggested earlier. We weren’t even told that the drop rate was being nerfed we sorta had to confirm with each other in the forums.
There’s a 5% chance of getting a BH from an Elite token. However, since there’s only a 25% chance of getting a 3* from the token, this means that if you get a 3*, you effectively have a 20% chance of getting a 3* bonus.
If 2* gave out BH, you’d still get only an average of 5 BH per 100 pulls, but suddenly 3/4 of the BH you got would be 2*.
Essentially it means that you wouldn’t get more BH, you just got less valuable BH.
This isn’t true when it comes to standard, elite and heroic tokens. The rule is that you should have about 5% chance of any BH when pulling a token other than standard.
Standards have ~2% chance (1:43) of pulling a 3* and when that happens, you automatically get a BH. If you added the possibility of getting BH from a 2* pull (~12%), the devs would most likely remove the guaranteed 3* BH and substituted it with 40% chance for a BH when pulling 2* or higher (which would bring the overall BH rate from standards to about 5%).
In elite or heroic tokens, you have 25% (~32% in heroics) chance to pull a character that’s elligible for a BH (3* or higher). This means that a chance for a BH if you happened to pull a 3* or 4* is about 20% in elites and 15% in heroics. This brings the overall BH rate to 5% for single pulls.
If 2* BH were added, you would get LESS 3* BH than you do now. This should make sense, because the number of BH should stay about the same, you would just trade some of 3*/4* covers for an additional CStorm or OBW. Yay?
I can definitely see how the changes in XP hurt advanced roster progress.
I’m not at a stage where I have even run through my 3* once let alone have duplicates, so I guess I am “thinking at another level” to players like you. The 3* covers gained from 2* farming is still an important element for me in roster building as it it helps drive my 3* Champs to pay out 4* covers but if you are well past that mattering much then I do see your point.
Okay the mechanism of BH in my mind is different from both piro and starfury. Here is what I believe is correct. First, for each token draw, there is another addition 5% chance of getting BH at that star level when you get 3 or higher. Therefore, if they do put a 2* BH, the 5% chance will be independently applied after you get 2*. Therefore, if I am correct, you simply get 5% more 2* at the end.