Heh, so I thought the chance of pulling a 20-iso reward in a mission was supposed to diminish. It seems since the latest round of the Hulk, that the chances are not diminishing. I’ve been doing the 4 new sub missions since yesterday and after maybe oh 25 diferent missionre- runs, I’ve only pulled like 3 actual mission rewards after the first try of a mission. the first reward is always a true reward when you do a mission, but subsequent re-runs feel like we aren’t getting good chances on the actual rewards. Could just be me, but I’ve run Hidden Stash: Greenland I like 10 times in a row now with no real reward and I still have 2 of 4 un claimed. Same with Hul Sighting Amazon 3. I just want my 500 iso rewards. ![]()
Run each mission 25 times and you will get your wish ;o)
It’s not just you. I know it’s completely subjective, but I’d swear the RNG hates me a lot more this event when compared to the Hunt.
Looking at the statistics, it’s a pretty static 50% on the 3rd and 4th reward. My personal observation is that I pull Hammer Boosts more often than not for the first pull, but I don’t think that bears out and I’m just annoyed because I don’t use those.
That’s fine, hand them over. Slowly. Now step back while I grab them and run away.
I am curious IceIx, do you use the plus color boosters? I try to just get them on big fights but am interested in seeing what others do.
I use the rainbow AP booster, Red/Yellow (or Blue/Purple depending on team comp) then usually a rainbow damage boost. The only time I’ll use a character damage boost is when I’m up against a full team of something. The reason I don’t use HAMMER boosts is that they’re just minions so I always assume I can control their Countdown tile pushes. If that’s the case, the extra damage is just a little time savings but no real survivability benefit.
Incidentally, what happened to the HP dark avengers boost for PvE events?
Incidentally, what happened to the HP dark avengers boost for PvE events?
Given how prevalent the Dark Avengers are as opponents it ended up being just too powerful. While it made us a bit of money from people wanting to power through content with it, it wasn’t worth fairly well trivializing content for a group of people. Thor + Rainbow AP + Yellow/Red AP + DA 150% = likely first turn dead level 230 enemies.
It’s the second pull that is the worst. I can go 7-8 plays and come away with the 20i ISO. Wouldn’t be so bad if it was higher than 20, but seeing that over and over is soul crushing.