Or … you can look at it as a fully disclosed change that provides players more time to complete a set?
Now I can actually justify going after Ixn and Rix. Not everything is a conspiracy, my friend
We’ve been complaining for months about singling out sets because of rotation happening so fast that they disappear into the abyss of legacy. This is a very healthy way to buy us some time to get those cards before they sink into that hole we call legacy. (At least for newer players or vets since KLD) sure it’s 5000 orbs… with better odds. Vs 3000 orbs and 1000 hopeful prayers to RNgesus. I’ll take the former any day
The wording states, "at the end of your turn, if you control 1 or more creatures and if your opponent lost life this turn, reinforce this support and your opponent loses X life, where X is the number of reinforcements of this support.
This support has two requirements that must be met.
With how that is worded I would assume that any sort of damage will trigger it, not necessarily combat damage. Therefore, disabling the creatures may not work (not like there is a lot of ping stuff in GB, but there is definitely some)
Question on the change to creature tokens and not gong to the graveyard. (From Guilds of Ravnica Update):
"Tokens, Copies, Reinforcements and the Graveyard
Now that players are able to see the graveyard, a couple of rule changes were necessary to help clarify and simplify its use.
– Tokens and Copies will never be sent to the graveyard. Instead, they will be removed from the game. It’s not exiled, it’s removed from the game, as if they never existed."
Is this going to result in a Nerf to Angrath’s 3rd ability, or will he be modified to still do damage when an opponent’s creature tokens die? I really like him as a counter to ramp/combo decks, which often rely on Treasure (Storm the Vault), Wishes, and then lots of zombie tokens to kill you. I’d hate to suddenly have that removed because tokens (and maybe created supports?) no longer count as entering the graveyard.
The and is fine, its the fact that there is no specification for type or source of damage.
As it reads, if I cast Plague Wind and have a creature out it will trigger the support, even if my creature didn’t attack.
My opponent lost life, and I control a creature.
If this is indeed how it works, this is gonna be real fun to play around with (although since it only triggers once per turn it won’t be super broken, sadly)
I agree with you in this regards. If say cruel reality was on the board or faith of the devoted, then yes… even if all of the creatures were disabled, the effect would still trigger because both conditions were met
Ease up on your snark, friend. The “Dies to removal” argument is when people argue that a powerful support or creature isn’t a problem because it can be destroyed.
My response, on the other hand, was a direct comment on “there’s nothing you can do about it”, because it’s possible that Tilwin didn’t see the part of the effect description that mandates there being a creature in play for V2’s effect to trigger.
Yes. It does in fact “overflow” from one Jump-start card to the next.
Unfortunately when I used Apex of Power to exile cards from my hand, it did not cause the mana to go to the Jump-start cards in my Graveyard.
Yes. Both Trial of the Planes and Rising Tensions will reward GRN Booster Packs to players.
Yes. Just like with cards in your hand, you can see how much mana Jump-start cards in your Graveyard have acquired.
Based on the wording of the change and of the Fiery Demise ability, my interpretation is that Angrath will no longer deal that damage when an opponent’s creature token dies. Having said that though, I’ll be sure to ask the team for an official verdict.
There is no way to disable a Jump-start spell in your Graveyard. A confirmation prompt will appear each turn.
The blog post also does say “players must purposefully exile cards that have already acquired mana” so that makes sense, if sort of unfortunate for us :D.
Right. The fact it’s indestructible is a pretty major change, but at least it can be turned off (even if temporarily). I think it’s pretty clever, really. I guess we couldn’t really expect we’d get an ultimate the same as the paper version. =)
I am a bit disappointed in her other abilities, though.