Day 1085 vet here, so this is my third anniversary with MPQ. I won’t rehash the first or second one, because those who went through them know how awesome the first one was and how abysmal the second one was. As for the third one, here is what I took away from it:
Hits:
Double ISO (though I would argue this should be the norm, but that is a discussion for another thread).
Trying something new. I’ll give credit for them here, but for something like the BFF pvp, an anniversary season is not the place for it. Also trying a new kind of Boss battle (though my thoughts on that are more under “misses”).
Lots of anniversary tokens, and a good (great?) vault. I still have three days left, but so far, of the 39/100 tokens I have pulled (including daily deals), I have gotten 600 HP, 10K ISO, an LT, 3 Dino covers, PunMax, and 10 3*s for champ levels.
Peggy covers for the Boss battle
Misses
The BFF PVP. What a slog, and I didn’t even get to have fun by play testing with pairs of boosted characters, or try fighting against them, because EVERY SINGLE match was OML/PHX. So many better ways this could have gone, all of which have already been suggested in the thread about that event.
No CLs. And no explanation for why we didn’t get them.
Venom Bomb, one of the most hated PVEs because of annoying symbiotes, run during what should be a week celebrating the game’s players (PLease don’t copy and paste this and tell me how to beat them…I know how to beat them…I just hate waiting over 10 seconds for my turn).
Pitting alliance mates against each other in a Boss battle (granted, the reward is MoStorm, but still…). Also, there are apparently some point glitches, so even if you are hyped on competing within your own alliance, you may have already lost out.
Taking away alliance progression and changing it to placement. Making Peggy covers individual progression rewards instead of alliance rewards. Basically treating it more like a “normal” PVE.
Increasing the difficulty level every 8 hours. WHY??? Also, I just started the event and am only on R3, but the scaling already seems like it’s going to get way out of hand.
Not communicating these Boss battle specifics early enough.
No boosted 2* or 3s for Class of 2016 PVP. No, this did not affect me, but it could affect 2-3 players by discouraging them from playing at all.
Season 10 pack at 3K. Again, doesn’t affect me, but would certainly affect a larger percentage of casual PVPers.
Finally, one that is a personal gripe: Looking at the daily resupply for day 1093 is red Dino, so I presume that 1094/1095 will be green and purple. Yes, I champed my Dino (yes, I’ll have buyer’s remorse next week) and can technically use those covers. But seriously…3 years of playing this game and I get three covers of a joke 4*? I’d take one 5* over that (Goblin purple is on day 490, but that’s part of the 90 day 5* rotation, so I’m not counting that). Instead maybe 3 LTs. Or 25 CP for 3 days in a row. But Dino as a reward for me sticking with this game for this long? C’mon…
I’m sure there are other misses (and maybe even hits) that I missed.
TLDR: a few good things (mainly double ISO), but too many fails overshadow the good this year.