Clea (Faltine Daughter)
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4-Star Rarity
Health: High
Match Damage: Low
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Mists of Morpheus - 0 ![]()
AP
(PASSIVE) By the Mists of Morpheus…Clea makes her team Invisible for 1 round when an enemy fires a power. While Invisible, friendly matches generate an additional AP in that colour.
Level 2 - Also stuns the enemy for 1 round when an enemy fires a power.
Level 3 - Clea makes the target ally Invisible for 2 rounds. While Invisible, friendly matches generate two additional AP in that colour.
Level 4 - Also stuns the enemy for 2 rounds when an enemy fires a power.
Level 5 - Clea makes the target ally Invisible for 3 rounds. While Invisible, friendly matches generate three additional AP in that colour.
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Fangs of Farallah - 0 ![]()
AP
(PASSIVE) By the Fangs of Farallah…Clea creates three 3-turn Countdown tiles when a friendly power is fired that deals 900 damage and destroys a random tile every round. When the Countdown tile expires, creates a strength 90 Attack or Strike tile. Three additional Countdown tiles are created when a Fang of Farallah tile is matched.
Level 2 - Creates four 3-turn Countdown tiles that deal 1100 damage and destroys a random tile each round.
Level 3 - Creates a strength 110 Attack or Strike tile when the Countdown tile expires.
Level 4 - Creates four 2-turn Countdown tiles that deal 1300 damage and destroys two random tiles each round.
Level 5 - Creates two strength 130 Attack or Strike tile when the Countdown tile expires.
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Faltine Daughter - 0 ![]()
AP
(PASSIVE) As the daughter of Umar the Unrelenting, Clea possesses great powers as a sorceress. Friendly powers cost one less AP for every three friendly Countdown tiles in that colour on the board. Clea reduces enemy AP by 2 when an enemy fires a power.
Level 2 - Friendly powers cost two less AP for every three friendly Countdown tiles in that colour on the board.
Level 3 - Reduces enemy AP by 3 when an enemy fires a power.
Level 4 - Friendly powers cost three less AP for every two friendly Countdown tiles in that colour on the board. Gains 3 AP when a friendly power is fired.
Level 5 - Friendly powers cost four less AP for every two friendly Countdown tiles in that colour on the board. Reduces enemy AP by 4 when an enemy fires a power. Gains 4 AP when a friendly power is fired.
Developer Notes
- Faltine Daughter reduces enemy AP in the colour of the enemy power fired and grants Clea AP in the colour of the friendly colour fired