Nod. We need a range of different things running with different time “shapes”.
The Coalition ones have the most time pressure currently, 6 hours is better for most people, but the lack of other content is very bad. It would be awesome to have a Coalition one that played more like Fateful Showdown, that you can do over days at your own pace, but how to do that safely with a Coalition without it being abusable, I just don’t know yet, might not pe possible.
How was it decided to put most of the events during the weekdays? It’s rather odd… Surely most people have more times to play on the weekends rather than weekdays?
Timezones matter a lot too, the whole world needs to be accounted for…
I’m in Australia, my wife and I both play throughout the week but even then it’s not always at the same times in the same shape.
We both work but not always the same hours and/or days, we have 2 kids that need looking after and random other things happening in our lives.
During the week I can always play on public transport to and from work, a tiny bit at lunch and a bit at night. It’s spread out throughout the days but never huge amounts of time at once.
Most of the week was fine, events here and there and Fateful Showdown to do in the background.
On Friday night, with a huge amount of spare time at last, we both had nothing left to do at all.
Saturday we have RotGP but nothing else again.
The Story bits I have left are painful to use because I only have hard stuff to do that I need to change things around a lot for and we don’t have Event Decks for Story so I have to mess up my normal decks and that takes too much time and messing about to be “fun”. (Not sure if anyone has asked for Event Decks for story yet, but I really want that!)
Things like Fateful Showdown that have very little time pressure would be great from my perspective, but I am sure there are people with different time patterns that would have different preferences.
The timing part is is complicated to work out and you have logs of when people did play, but very little in the way of logs for when people wanted to but weren’t able to.
But if you limit rewards on things is there any reason not to haave things running long? Fateful Showdown wouldn’t be any different if it lasted all week.
Since I (at least) want Runes for levelling Walkers I also love things like Fateful Showdown for that, it’s better for getting them than other things. I’d actually be tempted by one that gave even more runes (and bits and pieces of other stuff) that cost a little bit of gold crystals to enter, that’s how much I need runes right now.