From someone who has been playing from the preview build with great concerns over the future of this title, I can honestly say that D3Publisher are paying attention to their player base. Kudos to that.
I just wanted to list a few things that you should consider taking a look at in future updates.
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Reward list progress in Tournaments for each player should be refined. How about something like crossing out / graying out or ticking off rewards that players have already attained. This will save ALOT of time spent scrolling. Especially if you’ve dropped points due to retaliations..
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Team up battles defaulting to select non-owned, lower level characters: This is not just frustrating - it’s absolutely infuriating. There’s nothing worse than forgetting the game has selected a lowly leveled team up character over yours. How about having the game automatically select the highest character in the pile? That way, if your Thor, for example is worse than the team up character offered, there wouldn’t be an issue. Please address this. Having to force close the game just to avoid the health penalty shouldn’t be the solution.
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Retaliation attacks: A hot topic to be sure, but perhaps consider only having one retaliation per player per day during a tournament. This would alleviate the issue of players getting slammed while they sleep, work, etc.. which would result in participants generally having more fun. I know I am personally less keen to try and pull off a number one spot in a tournament because I live in Australia. My timezone alone takes me out of the equation for top spot as the times the tournament ends are just not doable for me here. Of course you cant please everyone, but as many other players have said, logging in upon the morning or after work to see they’ve dropped 200+ points and spots due to being retaliated on by everyone they’ve spanked on their way to the top isn’t a great feeling. It’s essentially working your ass off for peanuts and leaves a sour taste in the mouth. We all know the retaliator has pretty much all the balls in their court. They have the advantage of switching to their best team to match the weaknesses the team they’re retaliating against, can boost to their heart’s content and of course get three attempts to take their revenge. The way things are at the moment with retaliation seriously needs tweaking I think.
Last but not least - I understand you’re trying to gauge the market, but extra cover slots are proving to be far too expensive. I’m not going to mention just how much money I’ve spent on Marvel Puzzle Quest. All I will say is that I am glad to support the team behind this app that I am really enjoying, but I’ll be honest when I say that I haven’t purchased an extra slot since the price hike, nor will I until something improves in that department. Sorry guys. This simply isn’t worth it at the moment.
All up, a great game that carries on the Puzzle Quest name faithfully. I’m sure Infinite Interactive are glad the title is in your hands.