One developer has posted here a few times in recent weeks. Just wow. That speaks volumes on two things.
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That empirically proves lack of communication imo.
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I, myself, have no problem with the developers not posting on the forum. They have come on in the past to be informative at the request of players, not to debate or defend the information they were furnishing. Enough players put them in a darned if you do and darned if you don’t situation.
Mpq provides information on the forum, more and more timely than anywhere else. They just don’t get into debates about the information provided.
Players have gripes, many legitimate. Players want answers to those. Whether it’s that they’ve been heard, or why things are done, instead of just the what is being done.
Personally, I would like to know how many hours per week they expect players to play to attain optimal rewards, and how they can have a clear conscience with that expectation.
What is my point? If mpq wants to continue driving vets away (and probably other players as well), then everything should stay the same. Provide only essential communication and disregard player feedback of what would make the game more fun and interesting.
We had this discussion in my former alliance’s chat this past week. As we saw a new group of people we never thought would quit the game leave, there was a consensus.
Most of us installed this game because of our love of Marvel. Most of us enjoy the game at first. Every single alliance member that played the game over a period longer than a couple of months did so in spite of the game. Let me crystal clear. We played the game because we enjoyed the players and our interactions even though the game was many times not enjoyable.
In fact many kept playing months (many, many months) not looking forward to playing the same pve over and over, same nodes in a pve over and over. We loathed spending countless hours for little or no game progression. All the while having a blast with other players and holding onto to some illusion of hope that the development team would listen to their overly loyal playerbase and make the game itself fun.
You have no idea how many former players still discuss this game. How many wish the developers would have listened so that they could enjoy the characters that had always loved or were introduced, right here, for the first time. How many miss they former alliance mates and forumites.
I have no answers. Never claimed to. I don’t know if it’s group think or just tunnel vision. Maybe many improvements are being held aside for mpq2. I do believe the game could be more player friendly. I do know that the only ones that can do that are the developers.
Mod Edit: Clarified Thread Title