is this a good time to bring back the suggestion to give a loaner character in PVE essential nodes, the same way you do in PVP? seems like a really simple way to quell some of the forum rage and get people off the hamster wheel…so you are more free to pick and choose which characters you want to play for, without fear of getting locked out of a future event.
Will get 3+ covers in PVP. Not a single kitty was given.
Won’t have the ISO to level new characters…don’t care about new characters. The sooner you guys realize you don’t have to have em all, the happier you will be
The other potential reason is that Demi have contractual obligations to get certain characters out according to Marvel’s timeline, particularly with the new Avengers movie, plus DD on Netflix etc. Either way, I would imagine that they’re not allowed to comment as such.
My parents used to read me Spider-Man and Fantastic Four before I could read myself. A few years ago I discovered that the first comic I can remember, distinctly, was Peter Parker, The Spectacular Spider-Man #1 from December 1976 when I was I not quite four years old. I am definitely playing this because I love the Marvel universe.
100%, Switch. I don’t have Prof X, StarLord, or Kingpin and I don’t care. None of them are game changers for me, not seeing any less Lady Parts Thor or X-Force…Don’t get why anybody beats themselves up for all the new covers when they so don’t matter and if they did they would be “fixed” for the “health of the game”. Take some events off, forget about the retarded scaling for three to five days. These characters will only matter once anyway. With the scaling it’s not as if having the new kid so you can play an essential is all that crucial.
EDIT: Trust me when I tell you the first time you miss an “important” cover you will feel a little nauseous, a little desperate and you will be worried. It will take a few days but you will come to realize that you haven’t ruined your game, that you still have a powerful roster and can still play and you will be ok. You will get to the point where you see yet another miserable festering pile of excrement - unholy god forsaken Heroic event with buffed Moonstone and 2* Captain America (
) and you will think to yourself thank Christ I finally figured out I don’t need to get every crummy 4*… Just like I did. And you will spend much less money and be so much happier for it!
I think their hand was forced. They needed to release characters on Marvel’s request, as a tie-in for the Netflix series and movie release. I wouldn’t be surprised if Scarlet Witch drops by 24 Apr, with Ultron coming May 1.
There’s been whole weeks where I don’t need a single 3* reward or progression reward for a 4*. I usually don’t bother to try for top 1 in PVP, and never for top 2 in PVE. So yes, I want more to do. I’ve had plenty of times I’ve logged into MPQ, saw I had nothing to do (waiting for PVE refresh, shielded in PVP), and went and played another game. Started playing Contest of Champions till it got boring. Now I play some Hearthstone.
Seriously, I know transitioners want so much to get over that transition hump, but after that, there’s not much left to do. Wait for the 4* covers I need to become available in PVP. (Only care for Prof X, but working on Elektra/Starlord because there’s nothing else to work toward.) In 3* land, wait on covers to work on finishing Iron First and Kamala.
I agree that this is an incredibly player unfriendly development.
A new character every other week is already too much given the other systems in place in the game (i.e. roster slot pricing, expiring covers etc).
To double that release rate for the better part of a month, and to do so with absolutely no prior communication to the player base, and to do so after the player base already voiced significant complaints about the flood of new characters in November and December 2014, is quite disappointing.
I renew my speculation that something odd is going on at demiurge and/or d3. The character release schedule is a mess, the 4* play space is a mess, the character development workflow seems strained (remember that less than a month ago, two consecutive new characters had to be significantly altered either pre-release or within a week of release. To me that suggests that the design teams don’t have enough time to fully bake all these new characters), the roster slot price is effectively a strong disincentive for veterans to continue expanding their rosters (since the roster slots always cost more, and the rate of character release has only increased).
New characters are fun and keep this game interesting. Many of the recent ones in particular are great because nearly all of them (save for kingpin) feel like they could have a useful place in terms of power.
If there is an issue it’s not one of having too many characters but rather one of having insufficient means to target the covers you want/need in a reasonable amount of time. Especially when limited to one character per event and strict number of events per week. This worked fine for a while but the game has ballooned in character size.
This issue is only further illustrated by the hilarious size of the vaulted characters list. There are a tone of potential solutions to this issue you simply need to pick one.
Examples:
Non season events that run along side pvp’s and award vaulted covers
Allow players to choose among 3-5 character covers per pvp. The chosen cover could become their featured character to make things more interesting as well.
Introduce 3* tokens. These can either train any skill of your choosing or you could limit them to batches. For example the token would be limited to any skill among the following 5 characters…
This type of marketing effort isn’t going to work on me, because after all this grinding, I’m not going to be in the mood to watch anything Marvel for a while…
Considering you’re on the forums, its prob not targeted to you
That makes you a very, very small minority - Deadpool daily exists for a great reason as do the many threads I’ve created. For instance, a couple days ago I was talking to someone on their 512~th day who STILL hadn’t passed the 2* transition.