1* Juggernaut is one of the characters hit by the AP bug. For those of you not in the know (I don’t know if any are reading this board though ![]()
): this meant that his powers stayed at 10 AP, both his Headbutt anb his Unstoppable crash, instead of 6 AP at max covers.
This made Juggs so much more reasonable to fight in PVE! He’s always crazily scaled, which gives him a very high health pool, and combined with very cheap powers that hit hard he’s just not fun to face. With his powers at 10 AP however, he is still menacing, but not the power spamming tinykitty we have grown to hate. Please keep him firmly in 1* land and let his powers stay that way too.
And figuring you need new cover progression for him (all his covers now reduce his AP cost I think), just make his green gradually destroy more tiles, and his red gradually increase target damage and reduce self damage.