So, now that 20 ISO has gone the way of the Dodo bird (Huzzah!!) I’ve noticed a bit of wasted space in the node entry window that I think could be better utilized. With 7 rewards now, I often find myself unsure what I have and have not already picked up. This is especially true in the CP nodes…as of now, we have this:
Instead of waiting for the 7 rewards to cycle thru at the bottom to see if you have already picked up what you want from the node, how about something like this:
Makes use of that empty space and eliminates the guesswork of what you have and have not already gotten from that battle.
Thoughts? Ideas? Suggestions?
While it is a nice convenience…it ranks far below my list of them:
1.) Fixing ISO shortage for general player base
2.) Continuing to rebalance characters in need
3.) Fix 5* scaling issues
4.) Get rid of team up and critical power-up (replace with healthpacks or iso)
5.) Make buying ISO costs in $ from store more realistic
…
117.) Fix the screen that the OP mentioned
I may be exaggerating but it is somewhere down past that below 50 range for me. Btw devs if you happen to read this, I am encouraged by several of your recent changes thank you, but there is always more waiting