Here is the most important information we could be given about the future of the game we are playing and the decisions they are going to take.
It also confirms what we were assuming.
[quote=“David [Hi-Fi]
Moore”]
56% of MPQ players this month started playing after September, more than half in the last two months.
[/quote]
In other words, all the strategy goes to those guys, who, like you and I, spent the more money when they began playing (for those who spend money).
Their new communication tools (Facebook, marvel.com, Cons…) help them recruit tons of new players who are all thrilled about the game, the Marvel universe… They spend a lot of cash to level and max characters and they are being offered trash packs for that matter)…
Then, after a couple of months they realize the game is more work than anything else, they are milked like cows (or whales) and most of them give up.
It must be the trend in Mobile Apps : a high turnover.
Following this trend, D3P does its best to get the highest amount of money in a short time. D3 has not been able to turn an ordinary mobile game into a game that every player could enjoy at its best. It’s just a cash machine.
And then, there are addict whales. The ones who spent so much they don’t feel like quitting, or just enjoy the addiction. For those, D3P push the limits even further : they will release “much more 4* in 2015”.
Let’s see if that strategy is being followed by the community.
D3 : your cynicism is disgraceful beyond belief.