There are 2 game mechanics which work in the same game: invisible woman and quicksilver(there are few others too).
They block a spot but let pass tiles from above.
There is apocalypse boss alliance, 4 tiles blocking until certain goals are accomplished.
With all those elements it could be designed board maps with many applications on pvp or on another new content.
Empty spots or blocking tiles to destroy, or blocking tiles which disappear after meeting conditions(even dealing damage or destroying AP to player or foe when it happens).
All that would give advantage to some characters and be less interesting for others: time for the player to strategize.
Yes that was April’s Fool from 2 years ago.
Without changing the current 8×8 board, actually we would be talking about a board map with this patter, i.e:
O O O O O O O O
O O X O O O O O
O O O O O O O O
O O O O O O O O
O O O O O O O O
O O O O O X O O
O O O O O O O O
O O O O O O O O
Just on a pvp event when all boards are starting with those 2 “X” tiles blocked, we would be talking about “Map 1”, and those 2 tiles would affect the event and many characters.
All it’s possible. Every map would have his peculiarities. It’s just about imagination.
Now look at this pattern:
O O O O O O O O
O O O O O O O O
O O O O O O O O
O O O X X O O O
O O O X X O O O
O O O O O O O O
O O O O O O O O
O O O O O O O O
Where X is a special tile which says: " when a fortified tile is created, remove any X at random and the team who did it wins 5AP on the strongest team color. Only happens 1 time per turn".
This map could be really interesting for a pvp off seasson, others could be for puzzle gauntlet, and others for new content.
Oh, and banning ronan here lol.