reset 3 is at the 340-350 range for enemies, goons about 150 levels higher.
Welcome to Galactus Scaling. Its really a race between whether your alliance can finish round 8 before they are fully scaled out. I hope I don’t have to play the last 3 rounds
That’s a fair point. However if they wanted to mirror something like that I’d rather they have some easy, average, and hard at each round. So you could still play later on. Right now you play the event for a day or 2 then break your phone in frustration.
What is really going to suck is when you waste a bunch of time/health packs taking down a super hard side node and it doesn’t even unlock Galactus, so you get to do it all over again and hope it unlocks THIS time.
At least you get to retry the side node with hps that regenerate! Mess up on a Galactus clear in round 8 and thats well over 60k that you can’t make up.
The progression table is easy to achieve compared to having to make perfect grinds in round 8 to do double clears of Civil war.
They do this on purpose so you spend time with your family. However, they want to leave the event open for people without families. They can drown their sorrows in some insane scaling
Scaling once again ruins a fun alliance event. I’m too tired to rail against it. Myself and many others have begged for them to fix scaling for a couple years and they simply don’t agree it’s a problem. They tweak it sometimes but it’s just broken beyond the point of minor tweaks. I’ve recently found a strange solace in Marvel Tsum Tsum to fill my mobile Marvel needs. Still love this game and not gonna quit but the burn out is real and I’m going to enjoy an ultra casual playing approach for a while.