Just wanted to share that I opted in to the beta this time around on my Pixel XL and MPQ worked just fine. I’m now opting in with my P2XL and will report (hopefully) similar success.
I bought both of these used, so don’t assume that my level of google weirdness extends to spending thousands of dollars on their phones. It does not.
Following up here to say that since the latest push out of Android P beta the game works fine, but basically anytime it is not the focus of my phone’s attention, it will need to be force quit and restarted.
Not sure where the breakdown is happening (game side or Android side) but it only started with the most recent update to the beta.
So far, it seems like stability it back. If the game loses focus it will re-start itself rather than crashing. I might not know the full experience at this point, but so far, so good.
Just following up as I’m on the “final” pre-release build and the game still crashes fairly consistently when it loses focus. Not sure if it has to do with the new gesture-based focus or what… but it’s still frustrating to have to force quit and restart or wait for it to prompt the close app option.
Hopefully it is sorted by the time of the proper release of this version of the OS.
@Brigby
Thanks for confirming. I believe this is now the live build for Pixel phones and some others, too, so hopefully these issues are sorted out (or only on my phone, but I’d find that really weird).
If the team has any requests of me, I’m happy to do some superficial QA work.
This is also occurring for me on my Pixel 2 XL, and Android 9 Pie is no longer in beta. It has now been officially released for both Pixel phones and Essential phones.
Lol, support closed my ticket claiming that my issue was just the phone killing the app when it gets low on resources. Great job guys. As a former mobile game QA engineer, making sure your app works on the latest versions of mobile OSes should be a top priority. Guess I won’t be able to play MPQ regularly any time soon.
I’ve noticed that since the formal rollout of Pie, my game has been a bit more stable, but not 100% yet.
Hopefully they continue to look around.
I can assure them that my flagship phone is not low on resources. I run only a small handful of apps as it is and most are much lower impact on my resources than MPQ.
Yeah, and these problems didn’t appear until I updated my phone. It’s definitely not low resources killing the app. Customer Service just doesn’t want to deal with this issue.