Let me start by saying that I know many people who have mentioned that talking about the re-roll process is not allowed on the forums. To that, here is a screenshot of the email I received in response to an email asking about the re-roll process:
D3 Go! Customer Support (KY) (D3 Go!)
Jul 11, 12:12 PDT
Greetings D3 Go! Customer,
Thank you for contacting D3 Go! Customer Support.
We are sorry for any negative experience regarding your issue.
If you would like to submit further feedback on the subject, as well as stay up to date on current and future information, please visit the forums:
https://forums.505go.com/
If you have any further questions or concerns, please feel free to contact us again.
Best Regards,
D3 Go! Customer Support Team (CHS)
This was the email I originally sent to them:
Matthew A________
Jul 10, 12:04 PDT
My biggest question at this point is:
Why does D3 Go! make a system where you save up for so long (or spend a LOT of money) to get the Mana Jewels, cutting the other prizes in the meantime to say “Well, you get Mana Jewels!!”, get upset at the player who has spent a ton of money for having all of the mythics that were in this pack, and then you give about a 10% chance of hitting any masterpiece compared to a 90% distribution of the mythics (which yes, I opened all in packs before this Elite Pack cycle).
I asked for a guaranteed random masterpiece, as it was my right, so I understand, that if I gathered 400 mana jewels, I was able to continually re-roll until I did not get a duplicate. When my only non-duplicates would be masterpieces, it only makes sense. Instead of emailing (an average of) 8 times regarding duplicate mythics, I decided to cut to the chase and ask for a guaranteed Masterpiece card. I understand that once Booster Crafting becomes available, there will be no more re-rolls on Elite Packs in the Masterpiece Collection.
Perhaps, if this is the way it is to be done (and unless you allow Mana Jewels to be bought, or much easier to obtain), you should allow the Masterpiece Collection Elite Boosters to NOT give a Duplicate at all. You can already tell which Cards are in a Player’s Collection, so why not remove those from the random roll whenever a player redeems an Elite Pack? As it stands, I understand D3 is planning on removing these re-rolls once booster crafting comes out. After spending money to get the Mana Jewels (which many players are calling Unobtainium), if I receive a duplicate mythic which can be transformed into a booster craft of something that may contain only commons and uncommons, I am going to be pissed. As the Internet Community of people who play MtG: Puzzle Quest have already started speculating, we wait anxiously as to how the new Booster Crafting system will be implemented.
It is a shame to see one of your hobbies that you spend actual money on become not worth it anymore, especially when there is no actual monetary value associated with the items themselves: just digital versions of items with not even a secondary market to utilize. If this is what the future of the game will become, then I know many players who will not be playing the game in short order: specifically, the ones who have already spent way too much money already on a Digital Mobile Game.
Thanks,
Matthew A______
Do we have any more information about the crafting system? Specifically, will the law of diminishing returns mean that soon, a duplicate mythic purchased from an Elite Booster for someone who spends (a lot of) money on this game will be repeatedly crafted down to a pack that contains (on average) 1-2 uncommons and 3-4 commons?