Wanted to update you all on some changes we’re making to the Anniversary in response to your feedback.
Anniversary Tokens
Our aim with the Anniversary packs this year was similar to last year: a pack that we could give out lots and lots of tokens for. We increased the availability of Anniversary tokens relative to last year and kept them roughly comparable (higher odds of Iso-8 and Hero Points rewards, lower odds of Devil Dinosaur since many players already have all the covers they need of him), but that led to an unsatisfying experience for a couple of reasons:
Other packs in the game have gotten much better since last year, and the Anniversary packs are unsatisfying relative to them.
It seems like most players would rather have fewer, more valuable tokens than more, less valuable ones.
So in response to your feedback, we’re making these packs much more valuable:
- The odds of Devil Dino in the 1x pack are getting doubled, and they’re getting increased in the 10x and 40x packs by about 10%.
The odds of 3-stars are increasing by about 50%, to be about 20% better than a Heroic pack.
The odds of 4-stars are increasing by 140%, to be about 20% better than a Heroic pack.
The odds of the Iso-8 and Hero Points rewards are unchanged.
That change will be going live in today’s patch.
To reward the folks that already purchased Anniversary packs, we’ll be giving out the following tomorrow:
- Everyone that played during the Anniversary through today will get two additional Anniversary tokens.
Anyone who bought an Anniversary 10-pack before this change takes effect will get an additional three Anniversary tokens for every 10-pack they bought. This also includes the 10 pack from progression rewards.
Anyone who bought an Anniversary 40-pack before this change takes effect will get an additional Anniversary 10-pack for every 40-pack they bought.
Galactus
Slightly more alliances than we expected (111) made it to round 7 of Galactus, and 49 alliances met the final score target in round 8. But we got lots of feedback about the experience of getting there that we want to act on, so we’ll be significantly re-tuning the event for its second run this weekend.
In particular:
We’ll be working to make sure that even in later rounds, there are multiple interesting strategies to tackle Galactus.
We’ll be aiming to make each individual fight against Galactus feel meatier and more satisfying, lasting longer than a short, predictable number of rounds for more players.
We’ve got fixes for some bugs and miscellaneous balance issues as well.
Introducing new and different gameplay always involves balance risks, so your feedback is especially valuable when we introduce something like Galactus, and we’re looking forward to hearing what you think of the changes.
A few players that completed round 8 hadn’t received their third Cyclops (Classic) cover yet. Those covers have gone out now, so you should have them waiting for you.
Versus
There was a bug with Black Vortex where in some cases, an opponent would remain on a pin after the mission was complete. We’re still investigating the cause of this. We haven’t seen the issue with the Class of 2015 event - please let us know if you run into it in that event or any others.
Server Issues
We had two episodes where some players couldn’t reach the game servers at the start of the Galactus event.
We’ll be sending out 100 Hero Points and 2000 Iso-8 to everyone who played on 10/8 or 10/9. Those Hero Points and Iso-8 will go out today.
To conclude, we’ve been reviewing all of the Anniversary feedback throughout the forums, and we’ve taken it into account. If you’ve got new questions and comments, feel free to bring them up here.
We’re committed to making this the best Anniversary yet. Thanks for sticking with us and offering extremely valuable feedback along the way.
As a more (kinda) off topic thing, sorry about the relative radio silence from me for the past couple days. NYCC was pretty crazy this year, really cut down on my ability to pop on here. I’ll be back to relative posting normalcy tomorrow. Pardon the grammar mistakes in this post, trying to get it up using a chiclet with in-flight wi-fi. Yay for that!