Lately AP supports trigger way less often, pve and pvp, but there has not been any announcement about that, so I assume it was a stealth nerf
Wanna say anything about that?
Lately AP supports trigger way less often, pve and pvp, but there has not been any announcement about that, so I assume it was a stealth nerf
Wanna say anything about that?
Are you claiming the % of triggers has changed?
Haven’t had that exprerience, in fact they almost never miss! So have they increased the odds?
Or are we both just in that patch where statically it’s happening when it does?
I will say I feel like it has gone up as well lately. I mean tough to prove, won’t ever know… but I checked to make sure the percentages haven’t been changed the other day. I will gladly go sit in the corner with my tinfoil hat now.
Sounds like bad luck, with such high chances to happen mine almost never miss. I’m actually shocked when more than 1 of my supports don’t trigger.
I know players that have been saying this for two years and haven’t seen it myself. Mostly because you remember the inopportune fails more than the triggers when you don’t even need them.
So unless you’re keeping a running record to get a high enough, statistically significant overview, it’s probably confirmation bias.
It’s about the same rate for me. Still, not really a fan of RNG…
Idea for the devs: add a log of how many times RNG succeeded so players can check their bias before opening new conspiracy theories.
or just add a new 100 percent level to 6* supports
I don’t expect the dev to devour one of their top secret data (I mean RNG rate). What if we WERE right about the skewed %? ![]()
And, for the record, no 6Support please. 6Toons are already nigh impossible to cover. Those supports? Probably exclusively for but clubs… ![]()
If a 6 star extra rank would be added, and the system of shards doesn’t change (and required amount of shards follows the same increase in shards needed for a level), pretty much every support would be maxed out day 1 by a huge swath of players.
There’s many who’ve finished every support two years ago and have been losing every single shard they’ve earned since to the nethervoid. But we’ve got a LOT of tokens and every single one is a dupe to spend towards whatever new support or rank they add..
Just what happens when a game feature is fully dead for nearly 3 years.
Hmm, I still have several supports in 3s, and 2 stones unobtainable. Probably my lax play style and alliance-less status are to blame…
Excuse me, im lol’ing over “but clubs”
Im a child, I swear. ![]()
Next level up would take 2500 shards based on the doubling rule (400, 900, 1600) for prior levels.
2500x72 supports is 180,000 shards.
With a new level on supports there would be no more maxed out supports that generated favorite shards. You get 10, 30 or 50 shards for the 3 levels of tokens (plus some dup shards for pulling earlier ranks). If the average of your token hoard is the middle one (30 shards) and you average another 50 shards from the dup Rank pull that’s ~80 per pull which means you need to have about 2250 support tokens.
Do a lot of players have hoards like that?
KGB
Skeletor: You are but worms beneath my feet.
Duncan: Butt worms? Did he just call us butt worms?
I do notice some of my supports not firing as often lately, but large numbers blah blah blah. There are still plenty of times multiples will trigger, it all balances out.
Went through it over the weekend, pvp only were my supports not hitting but that happens. Can confidently say there wasn’t any nerfs.