Before I start, I know they said you were supposed to beat Ultron, but lose to Galactus, but just in good fun, I’ve decided Ultron’s event could use a dose of what makes Galactus so “fun”
"Hi all. After the success of the Galactus boss battle, we’ve decided to apply some of that goodness to our first boss, Ultron. As such, we have made some tweaks to Ultron’s abilites. Simply increasing the boss’s health and damage each turn is boring, so we have decided that Ultron’s abilites should also change a bit from round to round.
Round 1: Same as before
Round 2: If there are 4 or fewer Ultron bombs on the board, Ultron creates two bombs in the top row.
Round 3: Ultron always creates 2 bombs in the top row all the time
Round 4: Ultron now destroys the two bottom rows. Any bomb destroyed this way also deals damage.
Round 5: Ultron creates two bombs in the top row and an additional bomb in the second row from the top.
Round 6: Ultron’s bombs now also deal 50% collateral damage to the rest of the party
Round 7: Ultron’s bombs deal full AoE damage to the entire party (edited out a repeat)
Round 8: Ultron creates a second bomb tile adjacent to a random bomb tile on the board
Misc:
- Captain America’s shields can no longer target bomb tiles.
- All HP and token rewards have been removed and replaced by the much more useful

boosts - Starting a new round no longer refreshes your nodes
"