Arcane Adaptation(s) [Investigating]

We’ve been having a lot of fun making new creatures with Arcane Adaptation here is my favorite (2 lines!!), let’s see what you can come up with.

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//Edited Title -Brigby

Here are a couple more:

Plus “Token” (not listed)

All about the Boom…

I was told this functions more like a spell and not a continuous effect. Is that correct?

It triggers when it comes into play. So yes. It works like a spell.

showoff :wink:

So it’s bugged then?

@Firinmahlazer yes, it’s bugged, however I’m still trying to figure out how to do a big report which is why I’ve been playing with it so much.

It worked like a support when piggy came into play, but like a spell with Ulrich (I had to cast another one to get he’s glorious name)

I can’t quite figure out the pattern yet to put in a bug report.

8 subtypes I think is max. I cannot share picture but:
Architect of the untamed (elf druid artificial)
Zombified by gift of the pharaoh God
Arcane adapted.

Actually, I think it’s supposed to be an ETB effect only by the wording. It adds types to all your creatures on the battlefield and in hand when it enters, as it says. The second part might make it seem inconsistent.

I think despite ofbthe text is when it’s actually casted - whirred does not work

Does not work with whir. You are correct.

It does work like a continuous effect with some cards though.

[MOD MIC ON] This thread is being moved due to the number of inconsistencies being reported. [//MOD MIC]

OP note – but please continue to post your cool creatures as well – can we get it to 10 or does it lock at 8? (If it doesn’t go further that could be a bug as well)

Finally at home so I can post my 8 types. Doubt if more is possible (the max subtypes Ive seen is 3 - especially Allies)

I am curious if you drew Ulrich after support was in play. The way I read it, it is ETB effect gives tribal to creatures in hand and on field but won’t add it to future cards drawn. And after the ETB the only ability it had is draw cards after destroyed.

Overwhelming Splendor has similar wording.

“Each card in your opponents hand cost 6 more mana”

One would that that’s a one time effect but it’s continuous.

Sorry. I didn’t see DBJones comment. I thought the same thing.

I’m not sure,but I will test some more today and pay attention or maybe take
video.