Its fathers day weekend and I’ll be busy so I wanted an easier grind. Also, I decided to try a new slice to see if “playing optimally” is as bad as I believe it will be.
I went SCL 7 for the first one because maxing a 400 is a little high for my current roster. Even though that didn’t happen last time rumors are that bug will be fixed this time.
I always do SCL 7 for new character releases and 400 level enemies certainly doesn’t give me any reason to break that pattern this time.
I read in another post that it will be exactly like the first test. Although, as mentioned above, the rumor is that enemies will actually scale all the way up to 400 this time in SCL8.
So I’m staying at the same SCL I was at for the last test, but that’s lower than what I play at for roster based scaling…
SCL8 scales higher than my roster based scaling went.
SCL7 scales lower than my roster based scaling went.
For events I can use the 4* progression cover I’ll go SCL7 until I develop some 5*s to usable/strong points and be happy for the decrease in time required to grind.
For events I don’t care about the 4* progression cover, I’ll probably go SCL4? I believe still offers CP rewards and I expect to be able to clear a good majority of the fights in one turn freeing up a ton of time.
The difference in rewards from SCL8 to SCL7 doesn’t bother me because of the savings in time.
Going with a lower SCL and difference slice, because the faster clear enabled by a lower SCL makes that slice work for me, when it didn’t before with PvE scaling.
Also, SCL7 looks to be far superior in terms of progression effort/reward. The only way that will change is if we speak with our feet and move to where the rewards make the most sense.
I can’t use the Iron Fist blue (and likely won’t hit final progression), so I dropped to Lv 6 to take some of the time off my grind while still getting the 3* Luke Cage covers. If I needed the 4* progression, I would have stayed in 7 or 8 like I normally do.
I dropped to 7 last test, felt it was too easy. Recently champed Iron Fist, he and Blade both boosted should be enough even if the enemies reach 400 this time. The slice I choose has been consistent where 6 clears, non optimal, gets top 100 for new release, so I don’t feel the need to change.
Dropping down to SCL 7 because it will be somewhat quicker for me and I’d like to actually be able to place well. Last test placed around where I normally would in SCL 7 and I’m worried that they’ll make the levels actually jump up 25 a pop this go around since that was apparently a bug. As I have no usable 5*s to help me with quick clears in SCL I’ll slum it for an event.
Stayed in CL8 and am currently #12 after finishing my first 4 clears. About half of the people ahead of me have champed or very near max level 5s, the rest just champed 4s.
Scl8 is a lot tougher for me as a 3 star player this time. Can we revert back to the old system? My roster at 3 star it’s impossible to handle 388 level enemies
I’m a 3/4* player and this second test is absolutely brutal. I’m staying at SCL8 because that’s where I’ve been playing to actually progress. I wanted to see if it will be a viable option for me (Rank 76, 1200+ days played). And now with this change it will be a nightmare for me to stay here, and will have to nerf my own progress because of it. In fact, I doubt I’ll be able to finish much of progression purely because after 1-2 clears I will be unable to keep going. I guess they want to make the SCLs as punishing as possible to dissuade f2p’s without totally maxed rosters from playing at the highest tiers. I mean, what’s easier? Overtuning nodes at SCL8, or I dunno, ADDING another level since levels 9 and 10 are perpetually in “Coming Soon” mode.
To me it seems that this is once again a 2 steps forward, 1 back situation. A step back that is sure to make a large number of players unhappy. And no, I’m not talking about forumites.
SCL 7 is probably a better choice for you. The difference in rewards is small unless you are routinely a top 10 finisher and the difficulty will be much more tuned to a 3*/early 4* roster.
Oops… wrong choice. i didn’t change slice but changed difficulty after hearing from test#1 that 400 cap is actually not there…And right now in SCL8 it is actually just a little bit harder than it used to be.
Goons at 388 lvl is actually not that bad. But if this system sticks with current levels - SLC7 or SLC8 will depend on boosted charaters.