Hi All
I just wanted to post about the big 5: Lthor, Daken, Sentry, Patch and Cmags. Firstly to see if we as a community can come to a census of what we would like to see and secondly to come up with viable solutions. Please note all of my thoughts and suggestions below are purely to initiate healthy discussion and see if we as a group agree on what we would like to see.
I’m no expert but the way I see it the problems with each are:
LThor: I see as being the combo of tank and massive damage he gets his green and just wrecks the damn place, I had an AI Lthor last night grab 30+ green Ap first turn from ridiculous cascade then sit on the AP for 3 turns before double call the storm to the face. Do not pass go, do not collect 3 health packs.
Daken’s strike tiles are free, not overpowered, and just that they are free, I feel even just 3 purple to activate his ability would be fine. Thoughts?
Patch: the health regen and the strike tiles? I don’t think it’s that bad mainly because I’ve seen the AI use berserker’s with about 1 green on the board and heaps of purple, like hey thanks for the win, but the combo of berserkers with AOE like panthers rage is a two combo win. I dunno maybe less strike tiles?
Magneto: Way too under cost and a self replicating blue. I think if his abilities were more expensive and you couldn’t place his blue he would kinda be where he needs to.
Sentry: leave the best till last. Here is the rub, how to make this character not the best in show for: offence, defence, speed, ease of use, blah blah blah. I think straight up don’t make his World Rupture work off strike tiles would be the simple but probably unviable fix. Maybe have less world rupture countdowns? Maybe much more expensive abilities. The dude is supposed to be Marvels answer to Superman so yes overpowered, but any strategy game environment really makes inequalities stand out like dog’s balls.