Best PVE Teams

For quite some time now, my go-to PVE goon team has been:

Blade (355)
CMags (355)
Falcon (553)

-In the beginning try to leave as many Red tiles on the board to accelerate Blade’s Thirst.

-Prioritize blue to get Redwing going to kill CD tiles. Don’t use CMags Projectiles until you have enough blue to ensure Redwing still is active (or if you’re in a serious jam, then let those projectiles fly).

-Aim for purple tiles next to activate Blade’s KYEC attacks. If possible wait until the board has a decent amount of strike tiles to strengthen the damage of KYEC’s attack tiles. Also try to ensure any available purple tiles are few and far between, so your attack tiles aren’t matched away.

-Wait for yellow matches until you have strike/attack tiles on the board. This way Falcon keeps strengthening them each match.

-Cast Magneto’s Coercive Field for protection (although I try to hold off on doing this, as Falcon only strengthens 3 tiles per yellow match, and I’d rather have my offensive tiles get the boost).

-Blade’s black offer marginal damage, but he’ll steal 2 AP per turn. I try to wait until he steals a colour I need (the description will notify you of which colour will be stolen, it all depends on the enemy you are facing).

-Magento’s Polarizing Force is a last resort for me, as at this point I’m reluctant to shake up my carefully constructed board of death… However, if you’re in need of heavy damage or a board shake, then show 'em what you got and attack.

This team is a little slow to start, but once they get going they are insanely effective (only drawback is no active green power, however Blade still owns green so you get match damage, but once you get going you won’t miss green at all).

This trio is best utilized for wave nodes, as the 3rd and 4th waves are wiped out in 1-2 turns per goon. It’s a lot of fun. I hope this helps!

My favs are:

3-man teams:
Daken/Blade/Falcon (for all goon nodes)
Patch/LCap/OBW (for all good nodes)
FalCap/SWitch/JG (for tile generators)
Cyke/SWitch/JG (for enemy w/2 goons)
Hulk/Rulk/SWitch (for anything)
Hulk/Rulk/Thor (for tougher enemy nodes when I don’t feel like winfinite)
Rulk/OML/IF (for early enemy nodes - SO FAST)

Pairs for essentials:
XFW/XPool
IMHB/IF
Hulk/Rulk
Rulk/SWitch
Patch/OBW (goon only)

For Carnage nodes:
Iceman icon_razz.gif

My low star favourite team lately is
40 IM (5 in yellow)
2* Magneto
2* Storm.

So you need 2 yellow matches to activate mega-ultra-blue+red battery.

Storm blue = aoe + 4 turn stun
magneto red = shakeup + ap production
magneto purple = more blue for storm stun
storm green = more shake up and ap production

basically with two yellow matches the enemy will never get a productive turn.

Usually I will always get enough blue for one stun, with sume purple I can turn it into two stuns and kill the third enemy, wait for iron-man to recharge and pop the yellow again.

Have 2 3* teams that both work pretty well for me in PVE

Blade/Spidey/Falcon.
Falcon is great for taking out goon tiles, and will constantly upgrade the Strike & Protects that continue to pump out automatically. Once the champ attack tiles come out, even multi-turn survival rounds are over in an instant.

Cap/IM40/Hood
IM charges for Caps CD titles, which can overwrite the goon tiles. Have Hood at 5 blackflag.png
to knock down all the timers even faster.

My standard PVE team lately has been:

Groot/IM40/LCap

It’s been so consistently good that I started using more health packs on the grind to up my score. I used to try and save 10 health packs for the next sub starting right away, but now when this team I know I can beat even the tough nodes with a little AP boost help. And my LCap only has 4 blue covers, can’t wait till he gets the 5th so I can overwrite CD tiles with his blue too!

On the very toughest nodes, I’ll boost R/Yx2 and All AP boostx2, thus allowing IM40 to battery up with a single yellow match. Blue goes to Groot’s awesome strike tiles, I will usually wait for Groot’s tiles to come out before using Red from Cap, Green from Groot for Blammo, We Got Ya!