BFZ story mode O_O

Some encounters are really hard just to beat, almost impossible to get achievement crystal too.

What is worse than jace pre-bounce nerf? An enemy with skill “6 loyalty return creature to hand. If hand is full destroy it instead”. icon_eek.gif

I managed to kill it with jace setting everything for thooters and even with good hand he just kept bouncing tokens almost every turn :confused:

That’s good though, the challenge is fun icon_e_smile.gif
(Unless you don’t have the key cards needed to win, then it’s frustrating.)

They’re pretty challenging at times, which I like. It’s nice to have to think of how to beat them instead of putting one deck on autopilot and clearing them all in an hour.

One I found that was tough the opponent whose power was to give +4/+0 to all his creatures for like 6 loyalty. They got huge FAST.

Good newwwws everyone!

Defeating the last encounter(that is almost insane) gives a BFZ booster icon_e_wink.gif

Absolutely, it’s good to have to consider how to build a specialist deck to beat some of these challenges. They’re meant to be challenges, after all. icon_cool.gif

What annoys me is the speed challenges, “beat this in 8 turns or less”. AFAICT you really need to get exceptionally lucky for those - good hand plus good cascades plus the enemy not getting good hand or good cascades. icon_e_sad.gif
Thankfully there aren’t that many of them.

The colour challenge is kindof nice too. Once I’ve worked through the main campaign I imagine I’ll spend a while coming up with the fastest / most reliable quick win decks for each colour, and go through each campaign level using each colour in turn.