I assume the damage required for the Red and Blue passives is AFTER the incoming damage is weakened by the shields from his Yellow?
In this case aren’t the shields (even if they are short-lived) hindering you?
If it is indeed Emma who’s needed for Shield Training, then for once I’m in luck. She has just enough covers to level her to 209. The two other essentials are no problem.
I’m trying to get excited here. Ummm…his red and blue passives would trigger all the time against 5* champs or anyone using 4Grocket, so the 4 and 5* meta. He then gets hurt and generates 5 blue every turn and hits back for 3788 every other turn. It’s interesting that he will tank over a 5* champ just because they took damage. I want to say his yellow is the throw-away power, but I guess it could be useful against special tile creators, but 10 yellow ain’t cheap. In order for him to work, he needs to take damage, which will eat health packs even with regular stuns.
Usage? In his pvp event against 5* champs or 4* Grocket, he will tank everything and die quickly, perhaps stunning someone and hitting you back before he’s down. Remember that the 1/1/1 loaner will probably have lower damage thresholds. He would be annoying. If he had regular burst healing (Carnage-Medusa), then he could go the distance and stun lock the enemy team.
He could be treated as an expendable character that you only use a couple times a day and never bother to heal. He could take all the hits against Grocket-Dusa teams or high level bosses.
Overall, he seems difficult to use. He’s another character that triggers off of taking big hits like XFDP, Rhulk, 3Hulk, 3Carol, Dazzler, Thing…but he stuns AND hits back (like combining XFDP and Dazzler’s powers). Of course, his blue could fuel someone else, like 5*doc ock’s mechanical arms!
He’s definitely going to be a strong counter to GrockMorDusa since every match will trigger his Red (if he’s in front) or his Blue (if he’s not).
On another Note, who jumps in front when multiple characters can jump to the front? Ie if he and Rogue are teamed and the enemy makes a match to send Rogue to the front (who would then take more than his Blue threshold via Match damage) will he then jump in front of Rogue?
Brigby’s comment about Bishop vs Bishop is reminiscent of BagSilver vs BagSilver where you want to time things just right to double dip (damage opponent for 2K, enemy Bishop deals back 3K to your front character, your Bishop then damages other Bishop for 3K) esp if you have strikes out.
KGB
He will be insanely annoying to fight in a ‘Clash’. Constantly Blue triggering from Match damage followed by 4 turn stun. Might be impossible to kill unless his clash opponent is invisible.
So does Bishop tank the red passive damage? Example. The team is Bishop, Chavez and Vulture. I do 1000 damage to Vulture and Bishop leaps ahead. Does Vulture take the damage or does Bishgop tank it?
Further question, I assume the build up damage is only from stuff Bishop has engaged and tanked, right? There’s no way they’ve designed a character who deals 4k damage for every 2k he takes.
Does it trigger immediately (e.g. like Captain Marvel’s Energy Manipulation), or does it wait until the start of your turn (e.g. like Mockingbird’s Opportunist)?
If it is immediate, the first versus event is going to be interesting. Once one of the two low level loaner Bishops hits the threshold, their Overclocked attack will trigger Overclocked in the enemy Bishop, ping-ponging within the same turn until one of them dies. At the same time, they’d both be generating blue AP.
It’ll be less crazy if the Overclocked attack waits until the start of the player’s turn since that would let the player cancel out the enemy attack with a stun.
Wow, crazy skill set. He’s going to be fun/hard to manage. I’m looking forward to testing him out in his Training node.
Haven’t heard too much of a negative tone so far. But at first glance, he might run the risk of getting shelved quickly. Quite simply, he just can’t do damage Unless he gets hurt. That’s not normally a go-to ability set. But man, that potential to build up blue AP so quickly will be interesting. While his stun and enemy-AP drain is good, I assume most would run him with a powerful blue user. Can we finally afford to play Nightcrawler’s blue? etc. Or with Gamora, or Peggy..
It would be cool if his crash of the titans was against Venom. If Bishop takes enough damage Venom will create protect tiles for us, then we can absorb them for even more blue AP.
I don’t think the Red ping-pongs until one Bishop is dead.
The way I read the Red is that it only activates when a team mate would take damage and he jumps in front to absorb it similar to how 3* deadpool works.
So what happens is Team X fires a power against Team Y with Bishop not in front. Team Y Bishop jumps to front, eats the damage and deals damage to Team X. If Team X has Bishop in front then his Blue passive activates and that’s it. If team X has a non-Bishop in front then Team X Bishop jumps to front and eats the retal damage and deals his own retal damage to Team Y Bishop. But it all ends there since both Bishops are in front (Note it’s possible the Blue passive will trigger on both Bishops so both teams would generate Blue AP but they may not allow that double dipping if the Red passive activates).
Wonder what happens when you set up “Bishop ping pong” with powers like Thanos’ green moving him back to the front? (probably depends on the order, if Ally Bishop moves to the front and retaliates and Enemy Bishop does the same before Thanos steps back to the front, it wouldn’t be an issue)