We have made available to everyone today a complete card list gallery for the Magic Origins set in Magic: The Gathering – Puzzle Quest. Now everyone can see the entire set of cards available in the game and filter by card type as they peruse the gallery. We plan to update this with each new set that becomes available in the game in the coming months. Please let us know here on our forums if there is anything in addition you would like to see in the card list and we will do our best to add them in the future.
Adding a support “shield count” would also be nice.
Also, coloring the card type symbol (just above the mana cost) to reflect the rarity of the card would be nice. It’s hard to see the tiny symbol at the bottom of each card and the outline difference between common and uncommon is particularly fine. It’d also match the way cards look in the game.
You should also be able to sort by color, rarity and point value.
There are several cards that refer to creature types (zombies, elves) please have cards show what the creature type is, such as zombie, elf or whatever it is.
There was a thread that spoke about a card that came out after the release called Animist’s Awakening. Does this card exist, and if so what does it do?
Thanks for the feedback everyone, keep them coming! We are hoping to build on this gallery in the future. Will add the Animist’s Awakening card in the coming days.
I don’t have it, but it is a green spell that creates a 1 turn countdown orb that has an effect similar to Nissas 3rd effect. I’m not exactly sure, but I believe it creates 12 green orbs, which is pretty damn deadly in a Nissa deck, considering she thrives off of mana generation and card drawing.
Cost: 10
Description:
Converts a Green gem to a 1-turn countdown special gem with On Match Convert 10 gems to Green.
If there are 8 or more Green gems, convert 10 more gems to Green.
Oh he had a huge old nerf, losing power and toughness, reducing his mana drain ability, and changing his bounce power so it’s unusable if your opponent has a full hand of cards.
It was such a massive reduction in power level that he’s now only twice as powerful as any other card in the game.
Sure, being able to exile the increased cost cards from your hand weakens the card, but given the bounce rule change, the ability to discard means players are more likely to have room in their hands for the creatures that harbinger bounces.