Woke up this morning, logged on and saw this in Facing the Dragonstorm:
wait
Attack more than 5 times
AND
Win in 5 or less rounds?!!
I guess broken combo really is a feature of design and not a bug, huh?
You’ll be needing one of these:
The first version of this deck I posted here…
https://forums.505go.com/discussion/comment/1051232/#Comment_1051232
… needed a 5 color PW but since then I’ve seen people running 3 color versions with PWs like Tamiyo, Narset, Guff, Sarkhan Unbroken… There are different card choices you can make.
The deck might run out of steam on a turn, but it’s not really a big problem, as it’s usually left 3 large creatures on the table when it does, and you can start the loop again easily enough by casting whatever your cheapest card is (Aside: In Legacy your cheapest card costs 1 mana, it’s Summoner’s Pact ^_^)
One thing to notice about this version of the deck is that I was able to put it together without buying any cards from TDM at all. So I can save up all my resources for the one card they’ll probably print in the next set that slots into the deck. They usually make just one or two such cards… in DFT it was Brightglass Gearhulk, in FDN we got Mystical Teachings and Genesis Wave, in Duskmourn it was Phenomenon Investigators, in Bloomburrow it was Sylvan Tutor…
Imma go out on a limb here and suggest maybe this is not healthy for the game. People may say that since there are 5 Masterpieces in the deck, it’s hard to put together, but I have to say with the slow speed that new cards for the deck get released I find it fairly easy to gather the resources to buy them within a month or two of release without spending cash money (I could have bought Brightglass Gearhulk for $80 so I could play it a couple of months ago, but I can wait for things like that). A brand new player won’t be able to build this deck within a month or two of creating an account, but anyone who logs in every day should be able to manage it.
It should be noted that this particular version of the deck can’t be piloted by Greg, since it relies on casting and copying Phenomenon Investogators, and Greg has been programmed always to choose option A with that card rather than option B which keeps the combo going. Does that make it ok? Some, of course, would (and have!) argued yes! I would argue no. Is the poor AI in the game really something we want to advertise as a feature? Is it ok that while nobody ever loses to the deck, as many players as want to can win with it with ease? Besides, maybe there’s another version of the deck out there which replaces Investigators with, say, Capricious Hellraiser, or some other as yet unreleased card, that Greg can pilot.

