Cauldron's Gift doesn't work like it should

Black Spell (9)
“Adamant Black: Destroy the top 5 cards of your Library.
Pick one of the first 2 creatures cards from the top of your graveyard. Move that card into play under your control.”

What it actually does:
“Pick one of the first 2 creatures cards from the top of your graveyard. Move that card into play under your control.
Adamant Black: Destroy the top 5 cards of your Library.”

So it works in reverse. Even if you hit the adamant, which I did several times in a game, it won’t cast until there is a creature in your graveyard by some other means.

I’ve been playing with this a while and, thanks to you, just now realized this is correct. It’s easy to test. If your graveyard has no creatures, it won’t cast even if it hits adamant.
Good catch.

True story: Went to test it in a deck (Liliana… The one that sacrifices a creature and returns it to play as a buffed zombie). My opening hand was 2 Cauldron’s Gifts and a land-support. “Perfect!” I thought, “I’ll get to cheat 2 of my creatures into to play easy!” I make a swap which included black, and got a lucky cascade and powered all my cards… Land gets played, turn ends.

:expressionless:

Wow! This makes perfect sense.
I’ve been running this in a Vraska build with Gather the Pack.
I had actually noticed it being fully charged but red (disabled) in my hand one time…that time I probably had it in my opening hand and hadn’t yet Gathered any Packs.
Yeah this is indeed plausible.
The 2 mechanics on this card need to flip-flop.