# Change The Event End Times

**URL:** <https://forums.505go.com/t/change-the-event-end-times/43208>\
**Category:** MtGPQ General Discussion\
**Created:** [April 4, 2018, 1:29am UTC](https://forums.505go.com/t/change-the-event-end-times/43208 "2018-04-04T01:29:04Z")\
**Posts on this page:** 3\
**Page:** 2

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**Author:** ![tfg76](https://avatars.discourse-cdn.com/v4/letter/t/a9a28c/32.png) [@tfg76](https://forums.505go.com/u/tfg76)\
**Post date:** [April 10, 2018, 12:19pm UTC](https://forums.505go.com/t/change-the-event-end-times/43208/21 "2018-04-10T12:19:28Z")

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> [@Skiglass6](#):
>
> > [@Kinesia](#):
> >
> > It’s hard to work out exactly what I’m trying to say, but it’s something along the lines of… 5 charges for HoD already looks completely daunting to face, I dread it. More… I’d find it hard to even touch the event.  
> > It’s the _only_ event that gives me that feeling. 5 nodes with 3 charges is less confrontational to me than 3 nodes with 5 charges, it’s just psychology of some sort. I don’t understand it really but it is how I feel.
> 
> Actually 5 nodes with 3 charges is not the same “work” as three nodes with 5 charges, at least not in the beginning of the event. 5 nodes means you have to come up with 5 decks. Now if you have your decks already saved or at least know what you are going to use, this additional “work” is minimal. But if you want to tweak previous decks or even worse blow them all up and start from scratch, it takes additional time to consider PW choices, plan of attack and optimal card choices.
> 
> When the weekend event starts Friday around noon, while I am at work, with 2 charges with max 3 to hold, I feel the pressure. Octagon has extended the end of these events whinch is nice but unfortunately this does not help me as the extra time is when I am already at work. So when I start losing time on a node, I am pushing the start time on the last node I have to play.
> 
> Now I am not crying, Personally I do not mind the 5 node event and I do not mind starting with 2 charges. I wish for these events you can hold 5 charges. After the initial setup of the event I can catch up, I just do not like feeling under the fun at the beginning of the event.
> 
> So, truthfully it is not just psychology why you feel there is more work for 5x3 vs. 3x5.

The higher number of charges, the more work with the 5 nodes as well.

I think that we should shoot for all events being approximately 25 matches total. Also, I think 2 days should be max. For 2 days, we should have 5 charges, and have the last charge last 12-14 hours to make sure everyone has a chance to play.

That means that a 5 node event should start with 1 charge on each node. A 3 node event should start with 4 charges on each node (for a total of 24 matches).

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**Author:** ![madwren](https://sea1.discourse-cdn.com/flex023/user_avatar/forums.505go.com/madwren/32/4116_2.png) [@madwren](https://forums.505go.com/u/madwren)\
**Post date:** [April 10, 2018, 9:54pm UTC](https://forums.505go.com/t/change-the-event-end-times/43208/22 "2018-04-10T21:54:13Z")

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Extended end time to complete the last charge is really a solution that doesn’t seem to have a downside.

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**Author:** ![Mainloop25](https://sea1.discourse-cdn.com/flex023/user_avatar/forums.505go.com/mainloop25/32/4707_2.png) [@Mainloop25](https://forums.505go.com/u/Mainloop25)\
**Post date:** [April 10, 2018, 10:11pm UTC](https://forums.505go.com/t/change-the-event-end-times/43208/23 "2018-04-10T22:11:22Z")

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> [@madwren](#):
>
> Extended end time to complete the last charge is really a solution that doesn’t seem to have a downside.

The only potential downside is that they had better make sure they code it correctly so that the final charge lasts as long as it’s supposed to, otherwise we could end up with a surprise 2-hour charge at the very end.

They haven’t always been the best at avoiding these kinds of scenarios in the past.

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