If you want high PvE event rank prizes, you need to grind constantly over a period of a couple days, like doing a run through every 2.5 hours or so.
It strikes me this is unhealthy.
Yes, competition is optional; you don’t have to do it, and additional incentive makes sense. But I think there’s a line, and that Marvel Puzzle Quest has crossed that line.
To use a metaphor, I understand the Guinness Book of World Records does not have a “heaviest pet” category, because recognizing such a category could result in people deliberately overfeeding pets and damaging their health. There’s a lot of issues involved there and here, but this is roughly what I’m talking about.
I understand not everyone is going to share my opinion, and some are going to straight out disagree, and even some that think the current PvE event rank prize system should be changed may have different reasoning. I’m interested in hearing other perspectives regarding PvE event rank prizes.
Perhaps instead of having events that use aggregate score over a period of one to three days, players may be allowed to activate a two-hour timer (or other time period) during which they can try to score as many points as possible, with players being allowed to activate the timer, say ten times for more tries at a higher score.
Or maybe players are supposed to be speed-running through PvE events, building speed running rosters, and setting alarm clocks to wake them up every hour and a half (hour of play, hour and a half of sleep), etc.
(edit) fixed poll, thanks for posting. Also changed poll so people can change their vote if they feel like it. (/edit)