Character Buyback Data

mischiefmaker has now posted an editable spreadsheet for characters of all rarity levels here: https://docs.google.com/spreadsheets/d/ … edit#gid=0

Please contribute!

Also, for reference sake, here is a link to mischiefmaker’s level caps spreadsheet, which I have updated to reflect the level shift: https://docs.google.com/spreadsheets/d/ … li=1#gid=0

Original Post:
Since no 4* has ever had an increased sell price, I thought I’d try and collect data to find out where the price breaks are. Please post the level of your 4* Thor, and how much ISO and HP she is selling for. Covers do not matter, only level.

I’ll add the amounts to this post so we have a chart for the future. (Unless IceIX or David want to just post the level list for us? icon_e_biggrin.gif
)

For reference, a level 270 Thor sells for 215,217 ISO and 3,000 HP.

Level 270 215,217 ISO and 3K HP

Level 94 - 6000 and 500

(doing that from memory, if it’s wrong I’ll come back and fix it)

Level 127 - 18,447 iso8.png
750 imcoin.png

Level 240 - 153993 iso8.png
(way under half) and 2250 imcoin.png

Level 180 (4/2/5)
65022 ISO
1500 HP

5/3/5
Level 200
90484 ISO
HP 1750

Level 115 - 11000 iso8.png
, 750 spideycoin.png

Also, where can I find relevant data for 2* and 3* characters?

Level 90 (2/1/0)
5000 iso8.png

500 spideycoin.png

Level 87 was the point where it jumped from 0 spideycoin.png
to 500 spideycoin.png
. I forgot what the iso value was though.

This seems like a job for community data collection!

Here is the doc: https://docs.google.com/spreadsheets/d/ … edit#gid=0

I’ve filled out 3* data up to level 103 and entered everything from this thread so far. In general the pattern looks like you always get a bit less than half the ISO you put in, 100/250/500 hp at the first breakpoint (2/0/0 for 2*, 2/1/0 for 3* and 4*), and increments of half that much hp every X levels beyond (X is definitely 13 for 3*, probably something like 20 for 4* and around 8 for 2*).

Updated the table up to 148, which was the breakpoint for 1250 HP (and about as far as my ISO reserves stretched). The levels may be +/- 1 as it seems like the breakpoints are actually in the middle of levels for some reason

Level 250. 12/13 Covers. 5/3/4

168,709 Iso. 2250 HP.

I can sell my 12 covers for less than the cost of 1 cover? Oh boy, thanks for adding that buyback option, D3!!! Totally not like spitting in our faces.

i sold my dupe 4hor, mystique, and five 2 cover mmn mags.

remained pretty much iso neutral and came out about 1250 HP ahead. ive been selling off my duplicates anyway since they started with the crazy character release schedule.

marc

mischiefmaker to the rescue again! Your spreadsheets are always appreciated. I still use some of them for determining tile damage and how high characters can level per cover.

I was going to update the original post with a list, but I think I’ll just link to your spreadsheet instead. icon_e_biggrin.gif

I just added the 300 HP break point for 2* at level 54.

Decided to sell the backup 4* Thor I was making, so I filled in every level up to 148. Above that is still a little sparse, so please add your data if you have any!

Updated the 2* sale price from level 63 - 94. I screwed up and missed level 85. Doh!

Selling 2* at level 22 no longer give 100 HP – with the exception of (Iron Fist, Magneto (Marvel NOW!), Mystique, Thor (Goddess of Thunder), and Ragnarok because of the rebalance). I just tried it.

Don’t know whether other buyback have also changed.

Cleaned up the spreadsheet so it aligns with the plot points where the sale values change. Got rid of all the extra data that made it harder to read. The higher levels on the 4-star tier might be off by a few levels (esp. the intermediary ones), so might need to be moved as people figure out the exact locations on the 4* tier, but otherwise this should now give a much clearer idea where values change.

This data is only for increased buyback prices. Regular prices never include HP, and are generally a pitiful amount of ISO, so it’s probably not worth selling unless the character has an increased buyback rate.