Do you have your roster handy? Honestly you’ll see and probably need to use the same meta units in every node these days. Squads don’t really vary or differ much from player to player these days regardless. Try using a high ap gain or high attack gain and focus on vulture before he’s airborne since that will most likely be the opponents sole ap source.
Take him out early. Keep him from going airborne in the first place by preventing black. If he does get airborne, don’t let his teammates make more black matches.
He can land and take off again as long as he has enough AP. I won a 10 minute match waiting for him to finally drain all his black ap before finally nuking him - he took out basically my entire team sans 10k in health on my last toon who 86’d him.
He does collect black when he’s airborne - 2 ap per turn so that’s 4 he collects. If he lands and fire his blue board shake he can get more black - unless he had only 5 black when he went airborne it will be a minimum four turns you can’t touch him while he goes all his colors ap. If he makes one match during that 4 turn cycle of black, add 4 more turns. Lather. Rinse. Repeat.
And hes airborne, so strange has no affect on him. Nor does any power while he’s in the air.
You stun him BEFORE he goes in the sky. You punish him BEFORE he goes flying. It’s not like he just goes in the sky without collecting those 6 black AP. Luke Cage makes one strong protect tile everytime an enemy activates a power. If Vulture is going airborne two or 3 times in a row, you already have 3 of them. His allies cannot kill you without activating powers (other defense tiles). You can play with Carol and also make those protect tiles stronger if you want that root.
Or you can simply play with R&G & Gamora and target him first. Collect 6 blue AP and stun him before he goes flying, kill him before the stun is over and that’s it.
Both Invisible Woman and Agent venom hides your entire TEAM, not just themselves.
Bottom line: there are plenty options to deal with Vulture, not just ‘one viable anwser’. It’s a puzzle game for god sake… Lets just enter a game and pair some tiles and complain afterwards…
PS. or you can just SKIP the teams with Vulture, problem solved.
he’s boosted which means he’s on most squads right now. and skipping just gives you a squad with champed (and boosted, seriously d3) thanos and panther.
Not that there is a lot of logic in this game but the whole being airbourne invincibility thing doesn’t make a lot of sense. So Iron Man can’t blast you outta the sky with his repulsor rays?!?!? It would have made more sense if it was some sort of dodge type power that needs being airbourne to work. Oh well.
I’ve been feasting on Vultures this PVP. Either target him first or if he starts going air born make sure you take out everybody else as quickly as possible. Of course this is easier said than done depending on your team. I’ve been running a combo of Vulture/Venom/Red Hulk and Mordo all champed. I feel like Vultures low health is a fair trade off for his circling prey.
Kill him first or snatch up the black tiles. He doesn’t generate enough black to fly indefinitely, so if you keep it away from him he has to land. Obviously you can’t do anything about cascades, but there are characters you can use to minimize his chances of getting any (Quake blue, KK purple, etc).