With all the new speculation on what to do with the now deflated HP, maybe we need a new in-game mechanic.
I’m proposing the cover recycler.
You spend a sliding scale amount of HP in order to convert one cover to a different random cover of the same star tier.
25 for a 2*, 100 for a 3*, 250 for a 4*, and 1,000 for a 5*.
This keeps the RNG in the game (and the devs love them some RNG), gives us something other than roster slots and cover packs to spend our HP on, but also gives us a small modicum of choice over what cover we settle on.
Although this is a good idea, it would completely undermine the idea that iso can be purchased directly. Of course, no logical human being could justify buying iso at rates that are just. . . well. . . horrible, painful even, but that isn’t the point.
Given the introduction of championing and the benefits it brings to maxed characters, having bad luck with the rng when it comes to colour balance of characters becomes even more annoying, so how about letting people spend hp to change the colour of a cover.