Seriously, this game is RPG. Heroes should get some XPs from fighting, not only by ISO spending. PS4 version of this game already have this so why not here?
Its simple, 1% of damage dealt by character will be transfered to XPs at the end of fight (won or lost, no matter).
This could bring many advantages:
- More benefits from fighting tough enemies
- Covers will be leveled faster
- This could motivate players to use all characters, not only some of the best
- Players will get something even from lost fights
- Difficult nodes will be giving much more adequate rewards (currently, time : reward ratio is lacking ballance)
- PvE will be a good alternative to PvP for those who dont like PvP (no, PvE offers only limited amount of rewards)
I am not asking that much, or?