# \[crosspost\] r345 Bug Compensation

**URL:** <https://forums.505go.com/t/crosspost-r345-bug-compensation/149055>\
**Category:** MPQ General Discussion\
**Tags:** bugs\
**Created:** [August 28, 2026, 5:43am UTC](https://forums.505go.com/t/crosspost-r345-bug-compensation/149055 "2026-08-28T05:43:14Z")\
**Posts on this page:** 20\
**Page:** 1

<div class="post-metadata">

**Author:** ![Jeto](https://sea1.discourse-cdn.com/flex023/user_avatar/forums.505go.com/jeto/32/23613_2.png) [@Jeto](https://forums.505go.com/u/Jeto)\
**Post date:** [August 28, 2026, 5:43am UTC](https://forums.505go.com/t/crosspost-r345-bug-compensation/149055/1 "2026-08-28T05:43:15Z")

</div>

> [@R345 Bug Compensation](https://forums.505go.com/t/r345-bug-compensation/149054/1):
>
> Hey everyone,
> 
> Just sharing an update on compensation for the main issues most players experienced around r345 update release.
> 
> ## We will be sending out compensation on Monday.
> 
> We don’t want anything going out, where possible, on a Friday.
> 
> This took longer than we had hoped, but in that time we found a better process to deliver compensation that Demiurge had once used some time ago. But, we wanted to test it first to ensure it would be smooth, before using it.
> 
> That being said here is the details of the compensation we will be sending out.
> 
> Players will be split into one of three groups, each group is based on where they placed in the previous Season, and whether they actually logged into the game, at all, since last Wednesday when these issues began.
> 
> - We used the previous Season data because it was one of the only data points we had that would indicate generally how advanced they are
> - The reason we grouped them is because players at different stages need different things and were impacted to different degrees
> - We didn’t want early-game players to get pushed up too far based on MMR, or have resources they really couldn’t use, or have something less relevant to later-game players because we were trying to create a pack that averaged out across everyone
> 
> ### SCL 1-4
> 
> - 600 3 Star Wildcard Shards
> - 600 4 Star Wildcard Shards
> - 100 5 Star Wildcard Shards
> - 25 6 Star Mojo (Mojo Master) Shards
> - 4 Heroic Tokens
> - 6 Mighty Tokens
> - 100,000 ISO-8
> - 200 HP
> - 10 Command Points
> 
> ### SCL 5-7
> 
> - 4 Star Iron Fist (Lin Lie) Cover
> - 800 3 Star Wildcard Shards
> - 800 4 Star Wildcard Shards
> - 150 5 Star Wildcard Shards
> - 50 6 Star Mojo (Mojo Master) Shards
> - 6 Heroic Tokens
> - 8 Mighty Tokens
> - 150,000 ISO-8
> - 350 HP
> - 15 Command Points
> 
> ### SCL 8-10
> 
> - 5 Star Banshee (Sean Cassidy) Cover
> - 4 Star Iron Fist (Lin Lie) Cover
> - 12,000 4 Star Wildcard Shards
> - 250 5 Star Wildcard Shards
> - 100 6 Star Mojo (Mojo Master) Shards
> - 10 Heroic Tokens
> - 10 Mighty Tokens
> - 4 Latest Legends Tokens
> - 200,000 ISO-8
> - 500 HP
> - 25 Command Points
> 
> **In regards to the fix for de-levelled Champion characters**  
> As some of you have correctly guessed, we were able to identify the specifically affected Championed Characters.  
> But, the work and time involved in knowing exactly what level the characters were before or after the bug, for each player, would have been _ **significant** _ to say the least.  
> The decision we made was to identify any characters that had been Championed but were sitting at the base, and bring them up to 550.
> 
> Without being able to restore characters to levels specifically, this seemed like the best course of action. Especially given how critical it was to get this resolved, as soon as we could.

Crossposting. ✨

---

<div class="post-metadata">

**Author:** ![LoveBelldandy](https://avatars.discourse-cdn.com/v4/letter/l/dec6dc/32.png) [@LoveBelldandy](https://forums.505go.com/u/LoveBelldandy)\
**Post date:** [August 28, 2026, 5:49am UTC](https://forums.505go.com/t/crosspost-r345-bug-compensation/149055/2 "2026-08-28T05:49:21Z")

</div>

Scl 8-10 got 12000 4\* wildcards? Wow…very generous, if they are not wrong typo

---

<div class="post-metadata">

**Author:** ![nycjonny](https://avatars.discourse-cdn.com/v4/letter/n/77aa72/32.png) [@nycjonny](https://forums.505go.com/u/nycjonny)\
**Post date:** [August 28, 2026, 6:18am UTC](https://forums.505go.com/t/crosspost-r345-bug-compensation/149055/3 "2026-08-28T06:18:51Z")

</div>

> [@R345 Bug Compensation](https://forums.505go.com/t/r345-bug-compensation/149054/1):
>
> - 12,000 4 Star Wildcard Shards

I’ll take it but feels like there might be an extra zero in here that needs to be edited out.

---

<div class="post-metadata">

**Author:** ![Zarqa](https://avatars.discourse-cdn.com/v4/letter/z/f475e1/32.png) [@Zarqa](https://forums.505go.com/u/Zarqa)\
**Post date:** [August 28, 2026, 6:27am UTC](https://forums.505go.com/t/crosspost-r345-bug-compensation/149055/4 "2026-08-28T06:27:54Z")

</div>

> [@R345 Bug Compensation](https://forums.505go.com/t/r345-bug-compensation/149054/1):
>
> **In regards to the fix for de-levelled Champion characters**  
> As some of you have correctly guessed, we were able to identify the specifically affected Championed Characters.  
> But, the work and time involved in knowing exactly what level the characters were before or after the bug, for each player, would have been _ **significant** _ to say the least.  
> The decision we made was to identify any characters that had been Championed but were sitting at the base, and bring them up to 550.
> 
> Without being able to restore characters to levels specifically, this seemed like the best course of action. Especially given how critical it was to get this resolved, as soon as we could.

I have a Spider-man sitting at 450 (base) that is not 550 now. What do I do?

Also, I feel a little shafted that because was not affected by the bug, I now don’t have May at 550. That solution of leveling to max is way more generous than any of the compensation listed above (at least for me it is). I truly wish I had been affected by the bug now. That doesn’t sound like the right outcome you are hoping for as devs?

---

<div class="post-metadata">

**Author:** ![kuntilanak](https://avatars.discourse-cdn.com/v4/letter/k/58956e/32.png) [@kuntilanak](https://forums.505go.com/u/kuntilanak)\
**Post date:** [August 28, 2026, 6:43am UTC](https://forums.505go.com/t/crosspost-r345-bug-compensation/149055/5 "2026-08-28T06:43:05Z")

</div>

Definitely a typo when cross checked with the numbers from lower tier comp. But in this case, I’m willing to be proven wrong. 🤪

---

<div class="post-metadata">

**Author:** ![Ed\_Dragonrider](https://sea1.discourse-cdn.com/flex023/user_avatar/forums.505go.com/ed_dragonrider/32/19_2.png) [@Ed\_Dragonrider](https://forums.505go.com/u/Ed_Dragonrider)\
**Post date:** [August 28, 2026, 8:40am UTC](https://forums.505go.com/t/crosspost-r345-bug-compensation/149055/6 "2026-08-28T08:40:53Z")

</div>

I would really like to keep that zero.  
But I’m willing to be flexible, we can shift it to the end of something else. Like cp or even the iso 😉

---

<div class="post-metadata">

**Author:** ![Gymp28](https://sea1.discourse-cdn.com/flex023/user_avatar/forums.505go.com/gymp28/32/5318_2.png) [@Gymp28](https://forums.505go.com/u/Gymp28)\
**Post date:** [August 28, 2026, 9:07am UTC](https://forums.505go.com/t/crosspost-r345-bug-compensation/149055/7 "2026-08-28T09:07:12Z")

</div>

\*If you don’t have a 550 May, Goblin or 1Spidey you get 12,000 4 star shards as comp, otherwise it’s 1,200

Never mind that the most shards you can have for any one character caps out at 9,999 ( i believe) 🤪

---

<div class="post-metadata">

**Author:** ![LavaManLee](https://avatars.discourse-cdn.com/v4/letter/l/ebca7d/32.png) [@LavaManLee](https://forums.505go.com/u/LavaManLee)\
**Post date:** [August 28, 2026, 11:35am UTC](https://forums.505go.com/t/crosspost-r345-bug-compensation/149055/8 "2026-08-28T11:35:05Z")

</div>

> [@R345 Bug Compensation](https://forums.505go.com/t/r345-bug-compensation/149054/1):
>
> The decision we made was to identify any characters that had been Championed but were sitting at the base, and bring them up to 550.

So if you weren’t affected but your GG, for example, happened to be at 450 it went to 550? And if you weren’t affected but your GG, for example, happened to be at 451 it stayed at 451?

Why not just give everyone those characters at 550? Seems to me that would actually be more fair than what was decided. Would love to really understand how that decision was made.

---

<div class="post-metadata">

**Author:** ![DAZ0273](https://sea1.discourse-cdn.com/flex023/user_avatar/forums.505go.com/daz0273/32/8390_2.png) [@DAZ0273](https://forums.505go.com/u/DAZ0273)\
**Post date:** [August 28, 2026, 11:49am UTC](https://forums.505go.com/t/crosspost-r345-bug-compensation/149055/9 "2026-08-28T11:49:57Z")

</div>

My Goblin is 459 and wasn’t lucky enough to receive the Devs Manager Special free upgrade, those extra 9 covers clearly marked him a match for all the new 550 Goblin’s out there! So nice!

---

<div class="post-metadata">

**Author:** ![Gymp28](https://sea1.discourse-cdn.com/flex023/user_avatar/forums.505go.com/gymp28/32/5318_2.png) [@Gymp28](https://forums.505go.com/u/Gymp28)\
**Post date:** [August 28, 2026, 11:56am UTC](https://forums.505go.com/t/crosspost-r345-bug-compensation/149055/10 "2026-08-28T11:56:41Z")

</div>

I think at this point the problem is beginning to look like my collection of cables & chargers for various things that I no longer use, and probably don’t even have any more.

It’s a tangled mess that no-one can successfully unravel, and even if by some fluke you could sort it out (read; make everyone happy) the end result is you’ve got some things you’ll probably still never use

[disclaimer, probably doesn’t apply to May, she’s still good]

I think the biggest problem with this ‘solution’ is that it’s likely given several baby champ rosters a sudden 550 Goblin out of nowhere. Is that good for game balance???

---

<div class="post-metadata">

**Author:** ![DAZ0273](https://sea1.discourse-cdn.com/flex023/user_avatar/forums.505go.com/daz0273/32/8390_2.png) [@DAZ0273](https://forums.505go.com/u/DAZ0273)\
**Post date:** [August 28, 2026, 12:21pm UTC](https://forums.505go.com/t/crosspost-r345-bug-compensation/149055/11 "2026-08-28T12:21:32Z")

</div>

I agree this is a mess but really how inconvenient was the delevelling? I was one of those who was hit with the spinning red death spiral so couldn’t play anyway but for those deleveled what did this temporary effect really cost them in MPQ progress? You aren’t using your 450 Green Goblin in an unboosted week and now suddenly you get a free 550? How is that even remotely proportional? I saw a 550 Goblin in PvP yesterday as they attacked me and it was the players only 550 - maybe it was a natural one but I doubt it. So now that is another new player who can attack me and try and take my points.

I don’t think I have ever really complained about Dev decisions much before (cue people posting dozens of examples otherwise) but this just feels so incredibly unfair that it has made me think maybe what is the point? I was always happy to play at my own speed but now people are given an artificial boost which means they can then use that against me in PvP.

And it isn’t the players fault at all.

Edit: Went to go and look at starting Magic PvP, first team in queue has 550 Goblin and no other 550s. They have a boosted 522 Iceman which means aren’t even champed, so this player who is worth decent points is now not only locked into always using Goblin but has gained an advantage. In this case I am going to go and kill them out of pure spite but this is the sort of thing that has been created by this incredible poorly thought out decision. Down with this sort of thing.

---

<div class="post-metadata">

**Author:** ![Daiches](https://sea1.discourse-cdn.com/flex023/user_avatar/forums.505go.com/daiches/32/5515_2.png) [@Daiches](https://forums.505go.com/u/Daiches)\
**Post date:** [August 28, 2026, 12:45pm UTC](https://forums.505go.com/t/crosspost-r345-bug-compensation/149055/12 "2026-08-28T12:45:52Z")

</div>

This would be the first time having a 550 Goblin has been called an advantage. They’re stuck in a knife fight with a spoon. One of those ice cream sampler spoons…

---

<div class="post-metadata">

**Author:** ![bluewolf](https://sea1.discourse-cdn.com/flex023/user_avatar/forums.505go.com/bluewolf/32/24638_2.png) [@bluewolf](https://forums.505go.com/u/bluewolf)\
**Post date:** [August 28, 2026, 12:55pm UTC](https://forums.505go.com/t/crosspost-r345-bug-compensation/149055/13 "2026-08-28T12:55:32Z")

</div>

After thinking about this a bit, it seems to me that any player who didn’t get a maxed out Spidey or May or Goblin - and wants one, or two, or all three - should be able to get them via CS request.

Obviously some don’t want or didn’t want 550 Goblin etc. At one point I held off leveling my 1-5 Spidey, and I think Juggernaut, to avoid 550 MMR (possibly that was pointless but it was _my choice_).

I am happy I got a 550 Goblin now as he’s my 26th or so 550 toon. And I saved some cover leveling on 3-4 May. So I am happy all around. I don’t feel like my deleveling was a huge problem since it was short term and I wasn’t even trying very hard in events at that time. Overall this is an insanely beneficial outcome for my roster.

Anyway, the only way to make this feel fair to people who didn’t update and would have in exchange for jumping ahead is to offer CS access to 550 or 266 or 370 or 144 toons as appropriate. The players are upset and annoyed by many things lately. There are like 403 other toons to 550 after these 3. Many players apparently prefer slowly leveling to get rewards over jumping the line. Let people make a request to even the playing field. This is still ostensibly a game which is competitive which drives engagement and spending. Every time it feels unfair people disengage a little more. It is probably better for the game to let people have this choice. There will still be infinite progress to be made for any player who asks for a 550 Goblin.

---

<div class="post-metadata">

**Author:** ![ThisisClemFandango](https://sea1.discourse-cdn.com/flex023/user_avatar/forums.505go.com/thisisclemfandango/32/4074_2.png) [@ThisisClemFandango](https://forums.505go.com/u/ThisisClemFandango)\
**Post date:** [August 28, 2026, 12:57pm UTC](https://forums.505go.com/t/crosspost-r345-bug-compensation/149055/14 "2026-08-28T12:57:04Z")

</div>

Thumbs all the way up from me

---

<div class="post-metadata">

**Author:** ![DAZ0273](https://sea1.discourse-cdn.com/flex023/user_avatar/forums.505go.com/daz0273/32/8390_2.png) [@DAZ0273](https://forums.505go.com/u/DAZ0273)\
**Post date:** [August 28, 2026, 1:01pm UTC](https://forums.505go.com/t/crosspost-r345-bug-compensation/149055/15 "2026-08-28T13:01:22Z")

</div>

Having any 550 is an advantage against those who don’t.

---

<div class="post-metadata">

**Author:** ![Gymp28](https://sea1.discourse-cdn.com/flex023/user_avatar/forums.505go.com/gymp28/32/5318_2.png) [@Gymp28](https://forums.505go.com/u/Gymp28)\
**Post date:** [August 28, 2026, 1:04pm UTC](https://forums.505go.com/t/crosspost-r345-bug-compensation/149055/16 "2026-08-28T13:04:37Z")

</div>

i dare say ol’ Gobbo does some pretty decent damage with his black at 550? His numbers were bumped to modern standards for 5 stars (not scorpion and banshee) so I’m thinking he’s probably pretty good now? I havn’t seen his 550 numbers though.

Bucket, care to oblige? (Or anyone else that now suddenly has one)

---

<div class="post-metadata">

**Author:** ![DAZ0273](https://sea1.discourse-cdn.com/flex023/user_avatar/forums.505go.com/daz0273/32/8390_2.png) [@DAZ0273](https://forums.505go.com/u/DAZ0273)\
**Post date:** [August 28, 2026, 1:07pm UTC](https://forums.505go.com/t/crosspost-r345-bug-compensation/149055/17 "2026-08-28T13:07:55Z")

</div>

And of course Goblin is probably just the low end of this, 550 Spidey and May are gonna be even worse. Like I said previously, I’m already up against 672 Spidey once per month and now there are more and more of them. Get a mediocre boost week and frankly it will be hell.

---

<div class="post-metadata">

**Author:** ![Painmonger](https://sea1.discourse-cdn.com/flex023/user_avatar/forums.505go.com/painmonger/32/23496_2.png) [@Painmonger](https://forums.505go.com/u/Painmonger)\
**Post date:** [August 28, 2026, 1:07pm UTC](https://forums.505go.com/t/crosspost-r345-bug-compensation/149055/18 "2026-08-28T13:07:56Z")

</div>

I’m I the only one concerned by the term “season” to determine whether or not we get compensation? PVP & PVE combined? Separate? I don’t PVP much, so is that going to count against me?

---

<div class="post-metadata">

**Author:** ![Daiches](https://sea1.discourse-cdn.com/flex023/user_avatar/forums.505go.com/daiches/32/5515_2.png) [@Daiches](https://forums.505go.com/u/Daiches)\
**Post date:** [August 28, 2026, 1:12pm UTC](https://forums.505go.com/t/crosspost-r345-bug-compensation/149055/19 "2026-08-28T13:12:37Z")

</div>

But the people they will see will also be 550, and those other 550s are likely much much better. To get to the point where they can seal bash they need to beat the good 550/672… Enjoy that Gobbo against a wall of SamJuggs.

---

<div class="post-metadata">

**Author:** ![DAZ0273](https://sea1.discourse-cdn.com/flex023/user_avatar/forums.505go.com/daz0273/32/8390_2.png) [@DAZ0273](https://forums.505go.com/u/DAZ0273)\
**Post date:** [August 28, 2026, 1:13pm UTC](https://forums.505go.com/t/crosspost-r345-bug-compensation/149055/20 "2026-08-28T13:13:32Z")

</div>

I was wondering about this too. Possibly they used PvP because it has lock outs for certain SCL so you can’t play down but it still feels a bit dodgy as a metric. So everybody above SCL whatever has to play in 8-10. Of course those lock outs don’t apply to PvE…

And I don’t wanna be mean here but they caused this issue but are now resorting to the most convenient method for themselves to resolve this. I guess that is all they have the manpower to do but that doesn’t make it fair or proportional.

[Next page](https://forums.505go.com/t/crosspost-r345-bug-compensation/149055.md?page=2)
