Exactly. Not that I’m saying that’s what you’re saying. That, however, is exactly what I’m saying. I think you should be able to bring the game to a complete halt. It makes the game so much more fluid; Sue Storm *SHOULD be able to “lock down” an entire battlefield. Imagine the entirety of the Avengers–minus Hulk and maybe Thor (limited tile moves, Anger opens a window for Thor)–immobilized under a super sheet of her Psionic power.
That’s, like, totally probable. So individual characters should have that wildcard ability to potentially singlehandedly end or halt an entire conflict to an extreme. That’s why I want a higher AP limit: and with Sue Storm (Unless X-Man or Franklin Richards becomes a character–Dear, Jebus, no) being the standard of power in damage potential and immobilization at 99AP, the bar may as well be set, the AP limit may as well be 100.
So, yes, Storm’s Lightning Storm should also never end, because, well, she’s Storm: the Living Avatar of Nature. And it’s been shown that once she really starts she really doesn’t have to stop. On a modest timeline, Storm is a world-ender. Ending an AP limit or at least simply capping it at 100 better reflects these character’s full, individual potential.
At least 50AP, bare minimum. Please. Such as with IM40. In a true emergency, IM40 should be able to “Empty the tanks” and double-ballistic-salvo. Model 35 should be Repulsor Blasting all day. It’d totally happen in the comics so it needs to happen in the game. Perhaps there can be an added “drawback” mechanism that lowers AP gather after what is determined to be a “2X’s power activation” or “all-they’ve-got.” If you use 50/100AP in a single turn (and the opponent survives let alone you survive long enough to do it–again, I get over 30 with OBW or even boosts but you could do it if you held out during a long battle) all AP collection is reduced by 50% for the duration of the battle, so use it wisely.
I simply want the option or slightly higher caps at least. It’s been an amazing, great, phenomenal, nearly-flawless run for MPQ but I think the game needs to evolve just slightly more. I mean, most people probably aren’t going to be stockpiling 50AP, and it’s too impractical to always do; and the battle conditions never, ever, ever always allow for it; but when you get just the right cascade and your character’s abilities do what they’re supposed to do; the natural consequence should be allowed to play out.
Storm should be able to call close to as much storm as Thor; OBW should be entirely be able to overpower any teammate with “Intel;” Hulk…he’s a guaranteed kill: that’s what Anger is for one, two, three, sixteen opponents no matter how strong within reason; and Bullseye should actually be able to literally “murder” people–with 32AP, 4 crit tiles, and 8,200. Looking at you Thors, who would be equally frightening.
Ultimately I feel the AP cap doesn’t reflect the character’s true potential on a long enough timeline in battles. Obviously my battle with Panther and Hulk 166 (OBW was no prob) took forever with Widow, Bullseye, and 2* Cap; but it’s possible. All I could imagine the entire time was Cap hopping around distracting Hulk, Widow and Bullseye barely taking care of Panther while supporting Cap, jumping between partners wearing Panther down, with sentinel of liberty and adamantium bones holding the line while anti-gravity device eases the strain, until finally Bullseye could plant the killshot with 4 crit arrows directly needed in the center of Hulk’s head for Widow and Cap to cooperatively knock his butt in the dirt.
But that amazing story didn’t get to happen today. And this doesn’t have to happen to anyone else for that matter. We don’t have to let amazing battles escape our grasp by capped AP. Together, we can all make a difference. Consult your nearest Dev and request an AP cap raise today. http://www.savethemarvels.com (That’s not a real website.)
**In addition, if this AP cap limit were to be raised, I think that a single and double character option should be implemented for the game to send in one or two characters for higher iso rewards since single characters may be able to end battles but will be completely toast at the end.