I know, I know another in the string of RC rants, but come on this has to be fixed. In paper magic it is manageable since you can choose to attack or not. On top of that defenders can only defend against one thing, and if that defender attach it can not defend. But in this none of those applies so that you get an unstoppable wipe out machine. Damage prevention just does not work with the way this game is designed
The problem isn’t damage prevention, it’s damage prevention coupled with hexproof. On its own, damage prevention is countered by a 5-cost removal spell.
In fact, “prevent damage” has been nerfed to the high heavens which made Underworld Champion easily manageable. It also made Erebos’s Titan completely useless.
There are plenty of ways to deal with RC. They’ve already been covered in previous threads. The best part is…
They work for other creatures as well. So if you’re thinking you have to put a specific card in there just to deal with RC, i thnk you’re missing the point. The card maybe OP, but its far from impossible to deal with.
Not totally true.
There is definitely no card totally useless outside of RC but many are put there specifically for it.
That means you are not playing the deck you would like to.
The result is either a deck performing worse or a deck less fun to play, or both.
Of course if I can build a version of any deck that has innate reply to rc I will play that.
I’d like to choose which build to play though and not feel forced toward one.
I’ve accepted RC for what it is and don’t expect the rumored fix to happen anytime soon. I just want there to be a buff icon that indicates when something has prevent damage.