Deadpool’s Daily Quest could be expanded.
DDQ2 would have the same nodes and rewards as DDQ. Opens on completion of DDQ.
Except for the required character, characters used in the first DDQ wouldn’t be available for DDQ2.
The enemies would have a 50% higher level, and the sustained missions would last another turn.
DDQ3 would have the same nodes and rewards as DDQ. Opens on completion of DDQ2.
No required characters. Characters used in DDQ and DDQ2 wouldn’t be available for DDQ3. 2* characters can be used in the 1* node.
The enemies would have a 100% higher level, and the sustained missions would last 2 extra turns.
DDQ4 would have the same nodes and rewards as DDQ. Opens on completion of DDQ3.
No required characters. Characters not used in DDQ, DDQ2, and DDQ3 can be used on any node.
ADDED: Characters used in one branch can’t be used in the other branch.
The enemies would have a 200% higher level, and the sustained missions would last 3 extra turns.
DDQ5 would have the same nodes and rewards as DDQ. Opens on completion of DDQ4.
No required characters. Characters not used in DDQ, DDQ2, DDQ3, and DDQ4 can be used on any node.
ADDED: Characters used in one branch can’t be used in the other branch.
The enemies are at level 395, and the sustained missions would last 4 extra turns.
Completing DDQ5 wins a Taco 10-pack.