I thought I would change the title of this topic and try and bring some UI suggestions in here. I have typed the first observation that comes to mind below. Anyone that wants to contribute is more than welcome. Hopefully devs will see this topic as a sort of “Ideas collection for UI” and maybe sticky it.
First Idea:
The skipping method of the nodes and how it currently works is very annoying. I mean having to skip and then re-open the node to check the enemy is time consuming and annoying, especially when I skip more than 10 times in search of the right enemy. Adding to that the animation of closing and opening the node, we have a very tiring UI mechanic.
Why can’t we have a “live” skip? Like when you click the button to skip the enemies refresh right there on the same screen. I understand that you will need to tweak the activity layout a lot to apply that. But it should have been implemented from the start. It is not a game breaker, but very annoying when you try to quickly climb.
Also the option to delete TUs that you do not want right when you get them would be nice. Like we get the option to sell covers at the moment we acquire them, we should be able to do the same with TUs. Going through the TU interface to delete the ones I do not want is very annoying and it can only happen while I am ready for a new fight. Frankly, it is the worst moment for me to go and arrange my TUs, because at that screen I am usually going for a fight and don’t really have the time to spare.
And also for some reason after my roster is full, the option to sell them before the go into the “Recruit Screen” is gone. If I have at least one free roster slot then each cover I get I am offered the option to sell right when it is revealed. I don’t understand why it does not work when your roster is full.
And maybe a “Mark to sell” option (Preferably by swipe gestures) would be awesome. Usually I have mixed covers waiting in my roster. Some that I want to keep and lots that I want to sell. If I could press the option “Mark to sell” and then swipe the covers I want to sell or just select them would be nice. Because when I have a few covers that I want to keep, it is very difficult to go and sell the ones I don’t one by one.
please remove the boost animations at the beginning of the matches, it is very time consuming when you’re trying to make a push, especially in LR. I know what boosts I have selected and if I didn’t there would be nothing I could do about it anyway.
I would like a running total of Attack, Protect, and Strike Tile values for each team. It gets very difficult estimate how much damage is coming with characters who spam the board with special tiles or modify them (Inspiration).
Adding another thing. I was reading a post about how AI selects random TUs to use. How about if we get a preview of the TU that the opponent team is going to use in the fight? So when we open the node and see the 3 opponents that we are going to face, we can also have a place for the preview of the TU they have equipped.
Often, I would like to not even bother looting the Team Up. I don’t like having weak Team Ups in my list, so the powerful ones are certain to be used by the AI in PVP.