I’ve done the math and the red iso gained per day needs a massive boost, or the cost to level needs to be taken dramatically down.
Red Iso per day (playing hybrid, and including season and sim) is approximately 752.
To level a support to 50 is 20822 red iso. That is about 27 days to max level a 1* support.
To level a support to 100 is about 90K red iso. That is about 119 days to max level a 2* support.
To level a support to 150 is about 210K red iso. That is about 281 days to max level a 3* support.
To level a support to 200 is about 387K red iso. That is about 514 days to max level a 4* support.
To level a support to 250 is about 620K red iso. That is about 824 days to max level a 5* support.
This is playing the highest level shield clearance for all events, and hitting the required progression for all rewards and placing high enough to get red iso.
14 supports have been added, and it would take about 378 days to level all of the current supports to 50. To level them all to 100 it would be 1,666 days.
Assuming we get 4-5 supports a season, we could easily have over 50 supports in a year.
I assumed supports are supposed to be a fun way to change how you play and add some strategy to how you play. Extremely limiting red iso 8 does not make it fun, as you have to be extremely careful with where you spend it, as it will take a month just to level one to 50.
Yes, I realize I did not account for duplicate supports. As more supports are added, it will be less likely to get duplicates, and tokens are rarely available. The increase of the availability of support tokens could help the situation as even a level 1 duplicate is almost double the amount of red iso gained in a day.
Lvl 1 duplicate: 1400 (1.86 days) X% chance in Beginner support token (showing up as 1/80 in vaults)
Lvl 2 duplicate: 7000 (9.3 days) X% chance in Beginner support token (showing up as 1/80 in vaults)
Lvl 3 duplicate: 12,000 (15.9 days) X% chance in Beginner support token (showing up as 1/80 in vaults) and Advanced support tokens
Lvl 4 duplicate: 16,000 (21.2 days) X% chance in Advanced support token (given at end of pvp season)
Lvl 5 duplicate: 24,000 (31.9 days) 10% chance in Master support token (no way to get yet outside of special HFH offer so far)
Duplicates help, but the supply of tokens if very small. It would take 25.8 level 5 duplicates to max level a 5* support, and considering it’s only a 10% chance to get one, this is highly unlikely to be a big help.
Developers and designers, please fix the costs sooner than later if you want us to really be able to play with this feature. It’s a fun idea, and a good concept, but the players are really handcuffed on what we can do with it with these incredibly low rates to gain red iso 8.
Suggestions - reduce cost to level by 25, or increase red iso income by 25 times. You made the cost of leveling supports close to on par with the cost of leveling a character (more expensive in all cases other than 1 and 4 star supports). A hybrid player that gets all the red iso 8 available is probably averaging 35-40K iso a day compared to 752 red iso, about 50 times less. I am suggesting 25 times as a good number since having to prioritize some would be fine, as we currently have to do with our characters, but having to wait 514 days to max 1 4* support is not acceptable for the small gain in how it would change the game for a player.
Red iso 8 lightning rounds - give iso 8 at 175, 300 and 400 to get players back into lightning rounds. Give out 1 support token to top 25 and 2 to top 8.
Add red iso 8 to intercepts, this could help renew interest in VIP. Also, add to VIP having it replace some of the 500 and 1000 iso rewards, and shifting some of the 1000 iso rewards to 1500 iso to keep the same amount of iso for VIP in a month.
Add support tokens to top 10 in PVP/PVE placement, and increase the rarity by SCL.
Add red iso 8 as a random drop in PvP, potentially replace the current 70 iso reward slot with some amount of red iso 8.
Some of these suggestions would give players a way to play more and earn addition red iso 8 and not be capped at 752 a day (over a season).