rhet·o·ric: language designed to have a persuasive or impressive effect on its audience, but often regarded as lacking in sincerity or meaningful content.
hy·per·bo·le: exaggerated statements or claims not meant to be taken literally
Truth is…in 7 installments
1)soft capping is a tall-tale, like Fox owning character rights to X-men.
Nobody has spare iso;
Read a hoard thread and it always finishes with “I hope I can get the iso to champ #### in the next week, and then maybe be able to save $$$$ before it dies.” The idea is fabricated indignatude by good players that have the dilemma of champing a 5*!! Get the tinykitty outta here with your: whaaaa other players don’t game as honorably as me shade. “they don’t cheat but they, they:SOFTCAP!”
2)Sniping down in brackets : not whats happening. nobody needs farm fertilizer bad enough to stomp newbs(they aren’t in SCL6-7 anyway). SCL 8 has too low a bar, I don’t belong. If I am SCL’d with players who have champed even one 4*, let alone enough to strategically play their boosted 4s for the week, then I cannot place. Lvl 400 goon nodes = now I cannot progress. So I will have to go south just to have the time in my day to finish 5 clears. Back to grinding for one 4 a week! Even the dozen+ pages discussing the test run that are full of talk about going to 7 is just Bourgeoisie slumming;
No 2–>3* rosters were harmed by some “killer whale”.
3)Developers make bugs, Publishers make money. Publishers create the problems with release schedules and profit metrics. The developers probably have a harder grind than a 1400 score in PvP. The Devs still made and pushed out lazy variants to meet demand but Sega is calling the business decisions through Boston. Can you imagine being forced to attend an early/late x-country videoconference with middle managers from an office within an outside affiliate office that has no reason to be in your affairs telling you what to do?
or trying to hype Riri for the forum trolls without market partnerships or platform promotionals?https://www.youtube.com/watch?v=drl5gD3AzT4
nope
nope
ever heard of a tank? sheesh
who knows how some of the decisions are made within the labyrinthine contracts between them all and handling the hissing contests between project managers. I think this is why some of the 2017 changes have been so obscure and apparently illogical. Is it petulant devs being passive aggressive or scheming greedy pubs? nah, its just people trying to meet deadlines and feed they kids.
4)it’s not vaultings fault. threads get ruined by vault whine like FB was in Nov. with Clinton memes.
and to be fair and balanced:
5)plant a victory garden today! Farms are worth it. Its about opportunity costs,currency exchange, psychological reward, observable progress. things that:
GZA “Reunited” (Wu-Tang Forever):
You couldn’t add it up, if you mastered addition
6)they listen. Things are being read, moderated anyway; but to what end? How does carnage get an immediate re-rework and meanwhile:
@brigby do you ever feel like:
when you pitch forum ideas? like the ubiquitous another token store for just vaulted, and they make you bring back off season and HFH? (see how vaulting ruins everything)
- it really is about the whales. Whales make up < 0.5% of the total player base and account for 50% of income. the other half? is actually the other half: 50% of players make 1 purchase a month accounting for the other 50% of income. Whales make 5 or more purchases a month and those are 50$ or more at a time. So you buy your VIP(10$) but theres whole groups (typically middle-class men in their 30’s) out there who are dropping 250$ or more. They view this IAP as an investment and spend an anomalous amount of time playing the game. Why wouldn’t you prioritize this demographic and pitch QoL changes based on their user metrics?
truth is: It’s a great game! it’s getting better all the time!
there are no bad toons-just bad pairings!
So until Bob the Builder joins the Wrecking Crew; make mine MPQ!
edited for sloppy spoiler use
*Removed inappropriate/attacking memes - Ducky















