Endtime of events (yet again)

Boss health is a different kind of gameplay. It’s a race to the finish. No one is forced to do anything. I play in a top 25 coalition where the only people who race the last charge when it comes down to the wire are those of us who compete against ourselves in PvE for perfect scores. It’s always a choice, there’s no individual scoreboard. Also, I would like to note this is the first time I can remember I’ve set an alarm.

I think they should offer this and a variety of other types of coalition events instead of one type fits all. The game caters to many different types of players and they should be offering and rotating a variety of competitive styles to meet everyone’s needs.

There is a large player base who likes the competitiveness of charges. Losing charges is part of the responsibility of logging in and the competition.

But back to boss health, the game also lost a large portion of the playerbase when they took away QB — there are many of us who like races. Coming up with more “race to the finish” type events in different ways might appeal to people. Adjusting Avacyn’s health so we could actually finish it as the boss health event it’s designed to be would be a nice start.

Putting in my 2 cents here, based on @Volrak 's analysis I have a feeling the issue isn’t that they can’t change the timing between node refreshes to any arbitrary amount, since we’ve had 4 hour, 6 hour, 8 hour, and I can swear at least one 12 hour (but I could just be going quarantine crazy lol).

I think the issue is they can’t vary the timing between recharges DURING an event. So they can’t make one refresh 8 hours but another one 12 without breaking a whole bunch of things.

What about this solution? Work out the timing so that there could be a 12 hour refresh (giving us 10 hours to finish the last round), but give enough extra charges at the beginning (with the same +3 to max cap) that we have the same number of fights overall for the event. I personally don’t love having a ton of charges up front and then a long wait since I don’t have much patience and end up blowing through all of the charges immediately and then get bored for the rest of the event. But I do think that’s the best way to prevent people needing to set a 2:30 alarm or something ridiculous like it because a 10 hour final window should theoretically leave time for every zone to sleep.

One thing I don’t care for is that max cap is arbitrary. So in one event I might bank at 24h and in another at 32h. This does relate to end times because for players who miss nodes because they don’t know about the amazing wiki, they often feel pressure to make that final charge just to meet personal progression rewards.

Having a standardized timing system across the board for PvP, especially would go a long way. Events should start at the same time, with the same number of nodes, bank at the same time. Run for the same length, etc. Scoring and progression should fall on the same scale.

Standardized expectations could lead to less frustration towards the end for the majority of the playerbase which is non competitive (proof being in the size of the brackets and the number of people who exceed progression scores).

But there should still be a longer, not shorter last charge. That’s a no-brainer.

This is software, so there is an infinite number of ways to realise this (disclamer: IT guy talking here :slight_smile: ).
We know the makers of this game are aware of the problem and we know they are trying to find a solution (cfr Brigby’s comment).

But MTGPQ is a complicated game to make. I also play marvel PQ, and that game is so much simpler that it’s not remotely in the same category.

Now, if they would communicate about their planning, we would at least know that they care and that a solution IS coming.
I believe that a big part of the frustration that players feel comes from the “we don’t listen or care” attitude that is perceived.
I’m not sure why d3go/oktagon are so avaricious with their information, but changing that would already change the perception we have, and as we know, perception is everything…

This is probably the most long-standing complaint on these boards: please communicate more.
We promise not to bite. And if someone snips, we will put @@bken1234 on them and put them in their place. ::wink: