Enemy turn drags when a countdown is placed

[PC/Steam]
Since v101, if an enemy goon places a countdown tile, there is a 1+ second wait before giving control back to the player team. I haven’t observed this issue when an enemy hero/villain fires a power or if the enemy goon can’t cast anything and just farms AP.

Not a massive deal, but it’s throwing off the rhythm of the game, which then causes misclicks and occasionally screws up a match-4 or match-5 or a calculated cascade.

Also affects android.

Send to be due to needing to flash the name of every power being fired. It was way better the previous way.

not sure what is causing it but it sure is annoying when trying to do a clear/ grind and that extra time gets wasted each match.

At home I’ve started playing Solitaire while waiting for the AI’s moves to complete. Not an option on Android, unfortunately.