[PC/Steam]
Since v101, if an enemy goon places a countdown tile, there is a 1+ second wait before giving control back to the player team. I haven’t observed this issue when an enemy hero/villain fires a power or if the enemy goon can’t cast anything and just farms AP.
Not a massive deal, but it’s throwing off the rhythm of the game, which then causes misclicks and occasionally screws up a match-4 or match-5 or a calculated cascade.