To Whom It May Concern,
As I play these PvP events, I often find myself curious as to why the ranking system is the way it is. I have just a few questions and comments, if you’d take the time to read. Thank you.
If 5 people score perfect and tie for 1st place, why is the next set down considered 6th place and not 2nd place? What is the rationality behind this style of ranking? What did you (I understand you inherited this from Oktagon) hope to achieve by this style of ranking system and does this old system still fit the outlook/agenda that Webcore sees for MTGPQ’s future?
As I hang around the community, I see a lot of people vocalizing their opinion on how they would LOVE to have this system revamped to make it more friendly for missing just a single objective. Also, this may entice more activity and gameplay from more people if they weren’t absolutely punished for the smallest mistakes in a very very weird ranking system.
I really don’t think that would hurt the “economy” (I dont have data, sorry, I may be wrong with this) that much by allowing a more lenient and fair ranking system. If 5 people tie for 1st place, then the next set of scores should be considered 2nd, the next set of scores 3rd… so forth and so on. Also, I’m not sure if it would help, but maybe it could help change the dynamic of people waiting for the “flip” to occur.
I appreciate you taking the time to read this and hopefully we could get a reply on the topic, along with anything you feel is important to know and/or hear from your end of things!
Sincerely,
Chewy