For the latest Heavy Metal PvP, there were no results to view after it ended. For alliance commanders, this is a very useful tool to make sure everyone is fairly contributing; there are players that make a late push, so I have to wait to check for accuracy.
I understand that it may add to the server load, so if that’s true, a couple of potential solutions:
- Only commanders can see and access the results.
- The results are sent directly to the client, maybe only once, which eliminates random server calls; similar to how rewards function.
- If a threshold is hit, the results aren’t accessible until less people are accessing them; notifying the user of this.