'evil geniuses' node mostly hidden in steam UI

on the second sub of DPVMPQ the ‘evil geniuses’ node is not visible under certain conditions.

it would be a good idea to make all pve maps unscrollable in steam.

Or just arrange the nodes logically instead of firing them through a shotgun.

Guess what’s coming up??? The Hunt… yay Florida :confused:

They could link the nodes with a dotted line, or something like that, just like the DDQ

Yeah, I pointed this out the last time this ran (Evil Geniuses node - MPQ Bugs and Technical Issues - 505 Go! Official Forums). Obviously it wasn’t considered an important change to make.

Not even joking, there’s a dotted line in DDQ?? Also they should number them, cause on some maps the three groupings (easy, hard, essential) are scattered all over the board. Maybe put a reward counter so we can keep track of clears. It’s annoying in 2 days events where after the first 24 hrs, you have to hunt and peck to see which node regenerated in which order.

I would suggest submitting a ticket to CS if it doesn’t get solved next go round. That may be a better avenue to get it on the dev’s radar.

ok, will do… in a few months, when it happens :slight_smile: