Case in point:
as an enemy on the hard simulator. She gets buffed to level 134 which, presumably, affects the initial lvl of your nodes… Then gets locked out on one of the hardest nodes.
Does anyone know the criteria used for featureds? Anyone agree with me?
The issue is that they rotate nodes from easy to hard (or/and vice versa), so while you see that in sub 1 and it’s tuned correctly, one hero might be the buffed one next time and locked out in the next sub like you’re saying. I don’t think it’s completely intentional, but clearly they’re not too concerned by it as to make sure it doesn’t happen. I noticed the same thing last time simulator was run as well.
I agree that it’s bad policy to prevent a player from using a featured character because the character is an enemy in a node. I’m betting they don’t hand craft every one of these simulator nodes and use some RNG help AND/OR use RNG to pick the featured characters. Either way, they ought to do something to address that. Maybe remove the lock for featured characters somewhat like they’ve done for DDQ survival nodes.
It took me 4 tries to beat that Hulk node in Hard Sim because I honestly was being stupid and didn’t Cap him to death. That node is also more of a “Which person do you kill first” type of node?