Reflexes do seem to matter, at least somewhat. I clicked on Hawkeye on PC and it stopped the cycling and let it go one, two, three over to 1500 ISO-8 the way a slot machine might do.
I’m laying in bed on my laptop, and I think my gut must have clicked laptop button on 2nd one, because it stopped almost immediately and gave me a Thor (2).
Don’t know if the reflexes are more viable on phone or what, but that’s an interesting datum.
Will need more samples to see if you get what you click or a few after but a hint might be to click on something you don’t want because (if it keeps rotating) the odds of you getting something you want will increase slightly.
That’s what it seems to be. The timing may be different on PC than on mobile. On PC it did seem to slow down and not stop directly on what I tapped. On mobile I tapped wolvie, and GOT wolvie. on PC, as you note, it slowed down for a tick or two after the click.
I do think I’m done redeeming on laptop, though. I’d rather not have my stomach click me into a 2* again if doing it on desktop might give me a better shot at a 3/4.
(I was slightly mystified as to why I clicked the token and then had to reclick again, rather than clicking the token and the vault just opened to a prize).
IF this is right and IF you are able to pick your immediate selection on mobile and it’s more a wheel type thing on PC, get ready for the threads of hate.
You heard it hear first.
(I play PC but damn, if I was playing on mobile, I’d be targetting and having a massively increased chance of getting what I want. Now to start thread of hate…)
If this turns out to not be the case, please ignore this post.
I don’t have Sentry on mobile, so I was only able to pull one token. That limited my testing opportunities today.
The other thing is, with a tactile environment like phone or tablet, I’ve noticed that sometimes it’ll register a touch before I physically touch the screen. so while I tapped the Wolverine symbol, it’s possible that it registered a connection a couple icons before and I was tapping the post-wheel clickover, if that makes sense?
I am on mobile and tapped on a Sentry icon and it continued to rotate round to 5 health packs. Second attempt I tapped a Bullseye and it continued around to 5 health packs. Coupled with my 5 health packs for daily log in seems I am set for health packs for a while.
Moon Roach got 5 health packs and 250 HP, Wolveroach got Moonstone black (gag) and 2* Miss Marple black.
So, this is the sweet vault, probably alternating every 5 days with the sour vault, and I’ll be interested to see if the contents refresh when it comes back.
I would guess at minimum the featured
covers will refresh. The non-featured covers could be static, but if they’re going to refresh part of the vault I’d guess the whole thing will refresh.
I’m enjoying it so far. Hell, I even spent 200 HP to pull another item so I could test what was going on with clicks. I got a second 2* Thor, so I’m not saying it was the brightest purchase I’ve ever made, but I don’t resent it the way I would have with a regular taco, because there was an aspect of experimentation here.
I took three shots at it. Only time it didn’t seem like a wheel was when I clicked the ISO icon. It immediately opened the 1500 ISO. Other two pulls of tiny torch and lazy Thor it’s clicked a few times and then stopped.
And on no circumstance should you try to memorize the order and abuse that: the ‘wheel’ appears to jump randomly and not in the listed vault order, so there is absolutely no guarantee of ‘what comes next’. The wheel also seems to slow down over the course of a randomized amount of added steps, each switching randomly to a different item.
Actually, you probably don’t even get that minor shot at selecting something you definitely do NOT want as yogi_ wrote. The wheel could just as well switch from x to y and back to x again, ending you back on the item on which you clicked in the hopes of passing it by…
I’d say the whole ‘click to open’ thing is a cleverly engineered bit of suspense-raising that in reality has 0% actual effect on increasing the odds of pulling what you actually want to pull from the Vault. I would not at all be surprised if the actual item on which you land is predetermined by a single dice roll and the whole thing is just a fancy bit of make-belief animation gift-wrapped around that predetermined pick.
Agreed. There’s probably an algorithm that already predetermined your pull, regardless of on-screen animation. But since MPQ is supposedly a form of entertainment. . .