FIX LABYRINTH OF SKOPHOS RIGHT NOW!!!

Just go in the game and fix it right now! Seriously! Right now!

Agreed. There are a few cards that meet the fix it now, it’s ruining the game threshold

Some bugs are annoying, others cause crashes… and occasionally they straight up warp the meta. Currently, 12 mana gets you the best creature removal card in the entire game. Plan to use it, or plan to counter it… there is no middle ground.

Can’t blame anyone for using it since everyone can… but I hate you if you do. Don’t be like that.

The problem is, they don’t fix problems nearly as soon as they need to be fixed. The card is acceptable when it isn’t broken and bugged, but as it stands now, not returning non-token creatures to the battlefield, a player has to play 2 or more creatures every turn, with haste, in order to successfully deal any combat damage to the player using the Labyrinth, otherwise every masterpiece creature a player has ever waited weeks or months to get, spent money to acquire, and built an entire deck around, gets exiled every turn the moment before it can attack (as an example) and that is outrageously absurd, especially with all of the people abusing it because they’re bad without it. How Oktagon hasn’t gone in immediately and done something about it, really shows how much they could really give a damn less about their customers.

The card should be banned until it’s fixed … It’s the kind if situation that Can get rid of players motivation pretty fast if it becomes widespread.

I offered a solution some time ago:
https://forums.505go.com/discussion/82340/feature-request-filtering-opponents-decks
Maybe it’s time to bump that thread again?

Hi everyone,I’ve already passed this matter to the responsible team.

If confirmed we will try to fix it as soon as possible.

Thank you for worrying,
Marcela.