Gaining XP Techniques and Values

Tokens
Opening a Standard - 0XP
Opening a Heroic, Taco - 3XP (Spending 100HP on the daily deal for Oscorp Vault also 3XP)
Opening a Legendary (Token or CP spend) - 10XP

Covers

Applying first 13 covers for a 2* - 2XP
Applying first 13 covers for a 3* - 5XP
Applying first 13 covers for a 4* - 10XP
Applying first 13 covers for a 5* - 20XP

Championing a 2* - 20XP
Championing a 3* - 50XP
Championing a 4* - 100XP
Championing a 5* - 200XP

Adding a champion level to a 2* - 4XP
Adding a champion level to a 3* - 10XP
Adding a champion level to a 4* - 20XP
Adding a champion level to a 5* - 40XP

Gameplay

Receiving check mark on any Prologue or Story node, incl. DDQ - 10XP
Completing First Story node of event- 10XP
Completing First Versus node of event- 10XP

Team-Ups
Sending a 1* TU - 1XP
Sending a 2* TU - 2XP
Sending a 3* TU - 3XP
Sending a 4* TU - 4XP
Sending a 5* TU - 5XP

Note:
Jamie made a more official-ish and findable one here, - https://forums.505go.com/discussion/49924

Copied from my response in the other thread:

Leveling a 2 gets no xp. Championing gets 20. Each champ level is +4.

Leveling a 3 gets no xp. Championing gets 50. Each champ level is +10.

I’m betting your +100 was the champ amount for a 4, not leveling.

whoops. edited 2* leveling.

Rostering a 4* - 10 XP

Sending TU to your alliance mates also gives XP!
First time was a bigger bonus I think.

4th character - 3XP
5th - 2XP

Note to OP - 4th and 5th not 4 and 5*. I had send only 3* and 2*.
Needs more input from other players.
Do 3*/4*/5* matter?
Does it reset every time?
Etc.
From my alliance chat 2 x 4* (1st and 2nd I think) = 14XP

“Mission cleared” - Each DDQ mission: +10XP
So +50XP (60XP every 5 days if 4*DDQ is the same) daily.

Correction:

Leveling a 2 gets no xp. Championing gets 20. Each champ level is +10.
(2*) Each champ level is +4 XP.

“Power trained” - on 4* adding a cover (upgrading Powers from x/13 to x+1/13) +10XP

Rank 50 Reward.
+22,500ISO

“First story win” was +10, nothing on the second win.

Not sure if it means first win of the day or first win “ever”. I’m betting on increments, like first win +10, tenth win +20 etc.

Adding level to champion 3* = 10 XP

Farming a two-star nets you 520 Xp? Not bad.

Applied a 4* cover +10xp

Looks like it’s not so much adding a champ level that produces the xp, but adding a cover. I got the same +10 reward for adding a cover to my 3/2/2 Drax as the champ level for Iceman.

Champing a 5* is 200 XP. Adding a champ level is 40 XP.

10xp for first transaction of the level?

3xp for sending a Deadpool Teamup.

13xp for my first action which was a TU, sent a second TU and got 3XP.

1XP for each star.png
level of the character I’m assuming.

I got 10xp for my first versus match.

Clearing EACH node in PVE, i.e. obtain 6/6 rewards also gives you 10 XP per node.

So technically, you shouldn’t be selling any covers anymore. It’s probably better to have a few roster slots open. Recruit then sell every cover you get (including 1* to maximize xp)? Directly selling a cover because you can’t use it wouldn’t let you get max amount of xp.

Can confirm; 6/6 in PvE = +10XP

Not true for 1s.
Recruiting nor upgrading doesnt give you XPs… actually 1
s wont give you XPs anyhow.

And yes, build → promote → max out → sell → repeat is actually profitable (speaking purely about ISO) for 2*s now…

I still haven’t got the update yet. Sucks that 1* does’t give you xp. I have 4000 hero points for roster slots. Could have got so many 1 star recruited and sold.

Iceman should’ve given 20, not 10, based on what I’ve seen. 10 would be different in that case.

I’m sure you both are right, I was drunk with iso power and not paying close enough attention to what I was doing apparently.

I think you only get XP the very first time you recruit a given character. I added 2* Steve Rogers to an open slot since he is the next PVE essential, and as far as I can tell, I did not receive XP. I assume this is because he’s been on and off my roster many times in the past.